Dramatic Weather Report of Hurricane Florence Storm Surge Was Developed in Unreal Engine 4

Epic's game engine powers the weather.

If you saw the viral graphic The Weather Channel used earlier this week to demonstrate the deadly effects of the Hurricane Florence storm surge, you might be surprised to know it was developed using Unreal Engine 4.

The Weather Channel's 3D newsroom was used to great effect earlier this week when the channel tried informing viewers of the Hurricane Florence storm surge. We're told that storms can be followed by 3-feet, 6-feet, maybe more of flooding, but for those of us not regularly affected by hurricanes and floods this is difficult to picture. That's why The Weather Channel used its resources to show us what several feet of flooding actually looks like. Check out the clip below.

In an era where news channels are investing in holograms and 3D maps, The Weather Channel decided it wouldn't be caught off-guard and invested in the Unreal Engine according to Wired. Epic Games' senior PR Nick Chester confirmed that the graphic used in The Weather Channel's storm surge coverage was created in Unreal Engine 4.

While Unreal Engine is primarily associated as Epic's popular video game engine used in a variety of Triple-A games, including Fortnite: Battle Royale, Epic's engine has applications beyond just video games. Unreal Engine has been used for VR testing, AR, and other computer applications.

The Weather Channel isn't exactly the most exciting name in news. But that hasn't stopped the channel from using its platform to provide important coverage, especially when it comes to natural disasters and climate change.

Hurricane Florence made landfall in North Carolina about four hours ago. If you're in the area please follow emergency alerts and stay safe.

Tagged with Epic Games, News, Unreal Engine, unreal engine 4.

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