Ubisoft's entrant in the battle royale landscape left beta not too long ago, and it's already building up to a second season. As Hyper Scape gets ready for a new influx of content, its developers are also evaluating what's gone right and wrong with the futuristic battle royale.
Hyper Scape left beta in August, launching on PC, PS4, and Xbox One. The reception seemed a little mixed, however, and in a blog post, the Hyper Scape team admits that it didn't quite make the splash it wanted to.
"While July's launch and Open Beta on PC were successful, we were not able to achieve the high expectations we set for ourselves with our full release on console that followed in August," reads the blog. "We also know we didn't fully meet the high expectations of our players, so we are taking action. We have more work to do to get there, but our team is fully committed to the challenge."
In the blog, the team outlines several pillars it's focusing on moving forward. This includes better aim and tracking (especially for console players), better onboarding for new players, a variety of activities and modes, long-term player goals, and cross-play between consoles and PC, which it wants to add "earlier than planned" to help address issues with lobby sizes.
Ubisoft also published a teaser for its upcoming second season, which goes live on Oct. 6. There's a new weapon and hack, seasonal game modes, and a fresh Battle Pass with some Assassin's Creed-themed items included.
These all seem like good ideas, which can hopefully help the battle royale stay afloat. Other battle royales like Apex Legends are launching new features, like a cross-play beta, very soon. It's a crowded place, but Hyper Scape has some cool ideas others don't, like its cyber-hacker world and its map's verticality.
Times have been tough for developers at Ubisoft, as the company at large has gone through some big issues in a very public light. It sounds like Hyper Scape is looking to make a rally, starting Oct. 6 when Season 2 goes live across various platforms.