The Legend of Zelda: Breath of the Wild is reflected in a lot of ways throughout its upcoming prequel, Hyrule Warriors: Age of Calamity. Beyond just setting and characters, the very style of the game is lock-step with Breath of the Wild—even down to the overworld map.
In today's Nintendo Treehouse live stream, we got a good look at what the structure of Hyrule Warriors: Age of Calamity will look like. If you played the original Hyrule Warriors, you might remember its main story campaign as being a sort-of timeline or series of events. In Age of Calamity, that's expanded out to cover the breadth of Hyrule, using the same map as Breath of the Wild.
In the image above, you can spot a layout that looks just like the Sheikah Slate map in Breath of the Wild. This includes many of the locales Link could have visited in the game, only 100 years earlier. Certain areas like Mabe Village have not yet become ruins thanks to the work of Calamity Ganon, and so they show up as various icons and hubs on the map.
Now, whether we'll get to personally visit each seems like a stretch. From the live stream, it seems like many of these areas provide additional training maps, resources, or spots to upgrade weapons and other boons. Still, the attention to detail here is striking; it might seem strange to reference nostalgia for a game that came out in 2017, but I felt a pang of something close to that seeing this map for the first time.
Also during the Treehouse live stream, we got a look at a few different characters: Link, Zelda, Urbosa, and the younger version of Impa. They have all been confirmed as playable already, but seeing them in action, fighting Yiga Blademasters and a Hinnox is pretty fun. The Runes system looks interesting as well; in Urbosa's map, she had to use remote bombs to awaken Molduga, the giant sandworm, and chase away the Yiga Clan. It's the Dune tribute I never knew I wanted.
Hyrule Warriors: Age of Calamity will launch for Nintendo Switch on Nov. 20, 2020.