I Am Setsuna Director: "We'd Consider the Vita Version for the U.S."

I Am Setsuna Director: "We'd Consider the Vita Version for the U.S."

As usual, it's a question of demand.

Square Enix confirmed yesterday that I Am Setsuna will be arriving on North American shores, but with one notable omission: the Vita version will be staying in Japan. Instead, Square Enix is porting their RPG to Steam. Square Enix isn't totally closing the door on a North American Vita release, though.

I had a chance to interview I Am Setsuna director Atsushi Hashimoto at GDC today; and as we were wrapping up, I noted the disappointment by some fans in North America that the Vita version isn't coming west. He replied that Project Setsuna was ultimately developed with the big screen in mind, but added, "Of course, there is a large Vita market in Japan. If there is a swell of demand in North America [for the Vita version], though, we will consider it."

Unlikely, maybe, but it's nice to know that Square Enix is at least keeping the option open. It was just a couple years ago that fan demand pushed Square Enix to dust off Final Fantasy Type-0 and port it to the Xbox One and PlayStation 4.

""After you guys posted that article, we started to receive a lot of inquiries at Square Enix, and I started to directly hear our fans' voices," director Hajime Tabata told us in a PAX Prime interview that year. "Without that, and without the influx of demands and requests that we received, this probably would have never happened. And it's because of the fans being vocal about wanting this overseas that it was easier to convince [Square Enix president Yosuke Matsuda]. The entire Type-0 development team was also fully onboard to deliver this, and that's how we were able to bring it over to next-gen devices. I'm very appreciative of that."

Of course, at the end of the day, it's the publisher's call whether or not the Vita version of I Am Setsuna ends up heading west. But if fans speak loudly enough in favor of a portable version, it appears that Square Enix is listening.

I Am Setsuna will be out on Steam and PlayStation 4 this summer. Look forward to my interview with Hashimoto later this week on our RPG podcast, Axe of the Blood God.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Kat Bailey

Editor in Chief

Kat Bailey is a former freelance writer and contributor to publications including 1UP, IGN, GameSpot, GamesRadar, and EGM. Her fondest memories as a journalist are at GamePro, where she hosted RolePlayer's Realm and had legal access to the term "Protip." She is USgamer's resident mecha enthusiast, Pokemon Master, and Minnesota Vikings nut (skol).

Related articles

Metro Exodus Is Getting a Next-Gen Version Next Year

4A Games is also working on the next Metro and exploring potential for multiplayer.

Sony Promises More PS5 Supply for Holidays After Record-Breaking Launch

Despite the widespread e-commerce woes, the PS5 had the biggest console debut ever.

Marvel's Avengers Has Yet to Make Back Its Development Costs

Square Enix is saying it will continue pushing toward making the game profitable, however.

Baldur's Gate 3's Next Update Will Have Its First Story Changes

Be sure to read the fine print about your saves, though.

You may also like

Red Dead Online Will Launch as a Separate Game Next Month

It'll be pretty cheap at launch, too.

Fortnite's New Crew Subscription Aims to Turn Regular Players Into Regular Customers

With many still banking V-Bucks from one Battle Pass to buy the next, Epic’s adding a new subscription to entice players.

Xbox's Phil Spencer Thinks "Apathy" Is the Biggest Threat to Both Microsoft and Sony

Spencer still isn't into the console wars mindset. The real issue, as he sees it, is one the whole entertainment industry faces.