The first outing of Tokyo RPG Factory, I Am Setsuna for PlayStation 4, PC, and PlayStation Vita (on Japan only), was a marginal success. With a small team, the studio crafted a standalone throwback to the classic Chrono Trigger. The game didn't set fire to the sales records, but apparently it was successful enough.
In a fan Q&A video, the team behind I Am Setsuna talked about the title and what's next for Tokyo RPG Factory. What's next does not include a direct sequel to its inagural outing.
"We see I am Setsuna as a complete game in its own right and are not currently considering doing a direct sequel. However, we would like to continue making games based around the same core concepts. At Tokyo RPG Factory we set our objective for Project Setsuna as taking the unique appeal of the RPGs from the 90s and using a group of developers who loved those games to further evolve them as modern games," said director Usuke Kumagai.
"In the final stages of development, the whole team test played the game," added Kumagai. "I remember watching the team all having fun with it and felt a real sense of satisfaction. The Project Setsuna team was formed entirely from developers who supported the core concept, so it was very satisfying to actually make the game that we all wanted to make. However, there is always room for improvement so for the next project we want to build on what we learned from doing I am Setsuna."
I Am Setsuna is currently 33 percent off during the Steam Winter Sale, bringing its price down to $26.79.