In survival games, death can mean a lot of different things. Maybe it's a minor inconvenience, maybe it's the end of the road. In Icarus, the new game from DayZ creator Dean Hall and RocketWerkz, it sounds like being left behind on a hostile and indifferent planet is the worst that can happen to your character, death or no.
Revealed with a new trailer on today's PC Gaming Show 2020 stream, Icarus looks to carry forward a lot of first-person survival game staples—resource collection, crafting, and structure building—while putting one crucial twist on the whole loop. Icarus players drop into new, unexplored areas from an orbital space station. Planetside drops can be short or long, but they'll always end the same way. Players need to get back to a rendezvous zone at the end in order to head back to space. Miss the pick up and you're done, throwing away all the hard work you put into that character.
That aside, it looks like it'll be pretty familiar to players of DayZ, Rust, and similar titles. It's perhaps a bit too early to tell just how hardcore it'll be, but with Hall at the helm, players can probably expect some of the same unforgiving constraints that have kept players coming back to DayZ for years.
On the stream, Hall announced that Icarus should be ready for players "sometime next year." It'll be a free-to-play title, and for the team at RocketWerkz right now, what will determine when Icarus can go live is how much they've got ready for players to do. "The biggest question is content," says Hall. Having lots to chase after at launch will likely be what Icarus needs in order to peel away attention from other hit survival games.
Icarus is a ways off, but The PC Gaming Show 2020 has also packed reveals for things that are out right now. Persona 4 Golden's new PC port was launched right as the show started and Torchlight 3 is out on Steam Early Access now.