Infamously Obtuse Adventure Puzzle Game Myst is Getting its Own Movie and TV Universe

Infamously Obtuse Adventure Puzzle Game Myst is Getting its Own Movie and TV Universe

Myst opportunities.

The '90s were all about neon colors, slap bracelets, and screaming "What do you want from me?" at the sometimes-opaque adventure puzzle game, Myst. Now that Myst is getting its own movie and TV universe, you can breathe a sigh of relief and enjoy the series' haunting atmosphere without doing any heavy thinking yourself.

According to Hollywood Reporter, Village Roadshow Entertainment acquired the rights to turn Myst into a multiplatform universe. Currently, some of the planned projects are scripted, and others aren't. The projects are being developed with the aid of Myst's original creators, brothers Rand and Robyn Miller.

The first Myst game caused quite a stir when it hit Mac and then PC in 1993. Console gaming was still king in North America at the time, and Myst demonstrated the kind of in-depth gaming experiences that were only possible with the somewhat new-fangled CD ROM. Myst is a deep, interactive journey through the titular island world of Myst. Myst holds dark secrets that you have to uncover, but the island doesn't surrender those secrets easily. There are myriad puzzles to sort out first, many of which became the bane of computer gamers at the time. Getting answers wasn't easy, either. Sure, the Internet was a thing by then, but GameFAQs and YouTube walkthroughs sure weren't.

At least a Myst movie and/or TV series will be a good way for us to enjoy the games' fascinating stories without making us want to pull our hair out. But if you're still up for the classic Myst game experience, you have your choice between versions published on Mac, PC, Linux, Amiga, PSOne, Atari Jaguar CD, 3D0, the Nintendo DS, and the Nintendo 3DS.

(Header art from The Cover Project)

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Nadia Oxford

Staff Writer

Nadia has been writing about games for so long, only the wind and the rain (or the digital facsimiles thereof) remember her true name. She's written for Nerve, About.com, Gamepro, IGN, 1UP, PlayStation Official Magazine, and other sites and magazines that sling words about video games. She co-hosts the Axe of the Blood God podcast, where she mostly screams about Dragon Quest.

In other news

Need help?

Outer Wilds Walkthrough

You’re pretty much left to your own devices in Outer Wilds. Here’s a recommended path.

Zelda Link's Awakening Signpost Maze - How to Make it Through the Signpost Puzzle

Here's our guide on making it through the Signpost puzzle in Zelda Link's Awakening as easily as possible.

No Man's Sky Tips - How to Get Started in 2019

Here are some tips to help you get a strong start in No Man's Sky.

Zelda Breath of the Wild Boss Guides - How to Beat Every Boss and Conquer Every Dungeon

This is our complete Zelda Breath of the Wild bosses guide, detailing every single boss and all the dungeons in Hyrule.