In the lead-up to launch, the story around where and how you can play Marvel's Spider-Man: Miles Morales has gotten a bit confusing. Originally thought to be a PlayStation 5 exclusive, it's also coming to PS4. It's a standalone story, but the PS5's Ultimate Edition will also come with a remaster of 2018's Spider-Man. That version won't let PS4 players transfer over their saves, but apparently, folks who make the jump with Miles from the PS4 to PS5 version will keep their progress.
Insomniac Games confirmed as much on Twitter today, promising that it would share more details closer to the Nov. 12 launch of both the PS5 and PS4 Miles Morales. Previously, Sony confirmed that PS4 players will be able to upgrade to the PS5 version of Miles' story for free, but the limitations surrounding the next-gen remaster of Peter's 2018 adventure have made what does and doesn't work a bit hard to parse.
First, it's best to think of the PS5 Spider-Man remaster as a bonus that's exclusive to the Miles Morales package. Anyone who buys the standard edition of Miles Morales for $49.99 will be able to pay extra later on to get the 2018 remaster down the road, or they can pay $69.99 upfront for the Ultimate Edition which includes it. There'll be no way to purchase it standalone, no (free) upgrade path for people who already own Spider-Man on PS4, and no way to transfer progress from that version over to the PS5 remaster.
Since we haven't seen any of the remaster yet, and have only small snippets of Miles Morales gameplay to compare the Peter Parker game to, it's hard to know just how night-and-day the difference between the PS4 and PS5 versions of Insomniac's first Spider-Man game will be. $20 is arguably a steal for that whole campaign if you don't have it already, but it remains to be seen if current owners will want to pay for it again and say goodbye to their saves.
Just on its own, Miles Morales isn't tangled up in a web of what will and won't work. A PS4 player will be able to carry their purchase and progress to PS5, with an upgrade to the next-gen version, totally free of charge. Hopefully we'll get a look at the PS4 version sooner rather than later, because if the PS5 needs a performance mode to push it at 4K and 60 frames per second, Miles may just push people's PS4s and PS4 Pros to their fan-revving limits.