While it's not the most anticipated Marvel superhero game of 2020, a lot of folks are surely excited to put on their PlayStation VR headset and don Tony Stark's armor when Iron Man VR debuts. Unfortunately, it's joining the year's growing list of delays: instead of launching on February 28, Iron Man VR will come out on May 15, 2020.
If that date rings a bell, it might be because that was the originally planned release date for Crystal Dynamics' Marvel's Avengers, which was pushed back to a September 4 release earlier this week.
"In order to deliver on our vision and meet the high expectations of our amazing community, we've made the difficult decision to move Marvel's Iron Man VR to a May 15, 2020 release," reads a statement from its developers Camouflaj (makers of République). "We truly appreciate your patience and understanding. You'll be hearing from us again soon!"
After it was revealed in Sony's first-ever State of Play, Caty got to play a demo of Iron Man VR and speak to one of its developers. At the preview event, Caty found that the team has done "a pretty decent job" of making the player feel like they're piloting Stark's fantasy-tech suit, though Iron Man VR's hand-thruster and full body turning movement can demand a lot of coordination.
Hopefully, Iron Man VR ends up being for Stark and PSVR what Insomniac's Spider-Man game ended up being for Peter Parker and the PS4: a smart, self-contained translation of an iconic hero's abilities to the video game medium. Like both Spider-Man and the Marvel's Avengers game, Iron Man VR exists separate from the Marvel Cinematic Universe continuity. Still, Iron Man VR will no doubt invite comparisons to Robert Downey Jr.'s version of the character, and it's hard to envy anyone trying to fill that suit.