Is Final Fantasy Dead?

The USgamer team ponders the fate of Square Enix's flagship role-playing game series.

Article by USgamer Team, .

Wired Gamelife's Chris Kohler certainly seems to think so.

Kohler's justification for this bold statement largely stems from recent controversy surrounding upcoming Final Fantasy XIII sequel sequel Lightning Returns -- specifically, a recent question-and-answer session in which Japanese publications asked Square Enix's Nobuhiro Goto and Motomu Toriyama a number of distinctly... provocative questions about Lightning's breasts. Questions that were answered with the revelation that Lightning would be equipped not only with bigger boobs, but also with 'jiggle physics' in the new game.

"If in 2013 this is what a Q&A session about Final Fantasy has become," says Kohler, "then any claim that the series once had something approaching mainstream respectability done gone and caught the train out of town.

Strong words indeed. Does Kohler have a point, or is he overreacting? We threw the question "Is Final Fantasy Dead?" around the USgamer offices and attempted to come to some conclusions of our own. As always, we'd love to hear yours, too; feel free to share your thoughts in the notes or comments.

Let's begin with our esteemed senior editor Mr Parish who is, as most of you know, a longtime fan of JRPGs.

Jeremy Parish Senior Editor

So, yeah, the author of that Wired piece -- Chris Kohler -- is a friend of mine. But we do not see eye-to-eye on Final Fantasy. Like a lot of fans who grew up playing the 16-bit Final Fantasy games, the series more or less ended for him as soon as it deviated from the style of FFIV. But I've always felt that Final Fantasy is defined by its mutability; it makes for an interesting contrast with the other main pillar of Japanese console RPGs, Dragon Quest, a series that clings to tradition and convention.

Reading over all the down beats Kohler listed seems pretty damning, but there's some serious selection bias going on there: "The series is terrible, so here are the terrible things about it, and none of the good ones." The shine is off Final Fantasy's star for sure, but the overall picture is not nearly so bad as Kohler makes it out to be.

I don't even agree with him about the series' failures; Final Fantasy X-2 was great, demonstrating a refreshing willingness not to take itself too seriously (something generally lacking in the series since FFVII), and it married its breezy tone to a totally fantastic combat system that made the first effort to evolve the classic ATB system since Chrono Trigger. There have been plenty of excellent Final Fantasy releases in the past decade: FFXII is one of my favorite games ever, Theatrhythm was ridiculously fun, Crisis Core made a great prequel to FFVII, Type-0 was fantastic (though it didn't come to the U.S. -- rumor has it through no fault of Square's), and so on.

"This past generation has been brutal to Final Fantasy, and also to Square in general... but the rest of Japan was hit equally hard."

There's plenty of people excited to revisit FFX and X-2 in HD.

I would actually say Final Fantasy nearly sank a few years ago but has been righting itself since. Final Fantasy XIV was a botch job, yes, but the ensuing shakeout put a very sharp, very forward-thinking man at the helm who has the potential to make FFXIV the last great classic MMO. Each sequel to Final Fantasy XIII, though entirely superfluous, has brought the team closer to understanding what it is people actually want from contemporary RPGs. And thank God they renamed FF Versus XIII to be simply FFXV -- it's just a name, sure, but it represents a very important perceptual step forward. The sooner they can dig themselves out of the current-gen rut, the better.

And that's the problem, really. This past generation has been brutal to Final Fantasy, and also to Square in general… but the rest of Japan was hit equally hard. The corporate and development culture of older generations doesn't work for the needs and expectations of contemporary gamers. The rules changed beneath this and many other series, and we've watched in real time as the franchise, like many others, was caught unprepared then struggled to find new direction. It hasn't been pretty, but it seems like Square Enix (and Final Fantasy) may have made it through the worst of it. The future is no slam dunk, but it's not a funeral, either.

That being said, the Dengeki interview that sparked all of this was just awful. I can't decide who I'm more irritated by: The developers for playing along with Dengeki's click-bait questions, or the Dengeki interviewer for asking them in the first place. Although a part of me is a little relieved by Dengeki's lack of class. Talk about the dire state of Western games journalism all you want, but it's nice to have irrefutable proof that we still have a ways to go before we hit the barrel's bottom.

Mike Williams Staff Writer

I don't think Final Fantasy is dead, but both of its legs have been broken and it's limping behind the pack. Square Enix (or, as it was previously known, Squaresoft) used to set the bar even if every entry wasn't pure gold. There was a sense of adventure in their output, a willingness to try something new in the gameplay and the story. The last time I felt something new coming from Final Fantasy, it was the cancelled Fortress concept from the now-defunct GRIN. Not the best of signs.

That's not to say the recent entries have been bad. Final Fantasy XIII to XIII-2 definitely had a sense of improvement, but at times it felt like the story was held back by the drive in technology. Final Fantasy X and its spin-off were probably the last in the series that I really enjoyed all the way through. X-2 was actually stronger than its parent game, because while Dresspheres looked problematic from a distance, you could tell Square Enix's staff had fun with the game and the costumes. There seemed to more thought beyond "boobs" (there was a bit of that present though), and that entry in the series hit a high note with women, at least those who cosplay. All those costumes also fit and respected the characters, as opposed to Lightning's Miqo’te costume seen in Chris Kohler's article.

"The Squaresoft spark looks like it's still there at times, but it's not consistent and I think big-budget development is taking its toll on the series."

Lightning Returns. She also fights, runs and probably jumps, too.

The Squaresoft spark looks like it's still there at times, but it's not consistent and I think big-budget development is taking its toll on the Final Fantasy series. Final Fantasy Type-0 looked like a really inventive and impressive game, but we never got to play it in the U.S. That game's director Hajime Tabata is currently working with Tetsuya Nomura on Final Fantasy XV, so that's two major creatives working on a single title. Why? Because it's been in development forever and Square Enix needs it to be a hit. The World Ends With You director Tatsuya Kando's last game was the iOS title Final Fantasy: All The Bravest. One game had verve and a clear direction, the second is a shameless nostalgia cash grab. The company is flailing towards money, instead of driving towards creativity and assuming money will follow.

Why was Level-5 the first to the market with something like the Guild series? Square Enix should've had that covered with its massive sprawling staff. Let your team play around and be creative for a while! There are probably young developers within Square Enix that have ideas and stories to tell, but they're being crushed from above just to keep Final Fantasy moving forward instead of thriving. A series of small compilation games featuring the talents of those developers would be a "spiritual successor" to the first Final Fantasy; those developers would be forced to pull out all the stops to make successful games. This is dead simple stuff, and the series has sold well for Level-5. Get on it, Square Enix!

Cassandra Khaw Content Editor

Is Final Fantasy dead?

I don't know. I don't think so. However, the fact that they've introduced 'jiggling' into the whole mix certainly makes me think that the franchise might either be on life support or in desperate search of affection. Over the last few years, it feels like we've done nothing but beat on the series. The last attempt at an MMO? Terrible, although everyone seems to be exhibiting tremendously cautious optimism about the phoenix rising from its ashes. The mobile variations whose names escape me right now? I can't remember the reviews themselves but I remember flinching at the cutting remarks about 'cash grabs' and so forth.

"I don't think people are going to stop purchasing Final Fantasy. Fans will be fans."

Final Fantasy XIV: A Realm Reborn looks set to fix almost everything that was wrong with the original incarnation of XIV.

Still, I don't think people are going to stop purchasing Final Fantasy. Fans will be fans. I mean, I buy all the bloody Kairosoft games without question even though I know they're really all the same thing. There are things that people will like. What I do feel, however, is that the people behind the series might be a little confused about what the audience want. "Are voluminous breasts the next in-thing?" "I don't know. But let's try it. Mighty morphing power Sailor Moon girls didn't work out so well."

But I'm hopeful. Final Fantasy XIV: A Realm Reborn looks like it might be on the right track. It was a flaming train wreck, but it seems to be, against all odds, moving in the correct direction now. Why not the rest of the series?

Pete Davison News Editor

I find this whole Final Fantasy situation to be fascinating. From VII onwards -- perhaps even earlier -- the series has very much been considered a 'mainstream' or 'triple-A' franchise, conveniently forgetting that the JRPG genre as a whole has always been somewhat niche in nature: its typically abstract mechanics and long playtimes alienate those players who prefer something with a bit more immediacy and a bit less in the way of grinding.

Final Fantasy titles since VII -- my first encounter with the series, though I've since gone back and educated myself on all the earlier installments -- have all been big-budget, flashy affairs that tend to push the capabilities of whatever platform they're on, and this is what's led to that "mainstream" perception which is slowly but inexorably sinking its teeth into Square Enix's posterior: being considered "mainstream" means that certain expectations are forced upon you, particularly with regard to your target audience -- even if they don't really fit with what you're doing.

"JRPGs are now even more of a niche interest than they once were -- even big-name ones like Final Fantasy."

Final Fantasy VII set the template for the series from that point on.

People say Lightning Returns: Final Fantasy XIII is "pandering." And perhaps it is. But I see it as something a little different: I see it as Square Enix accepting the fact that JRPGs -- or, more accurately, the Final Fantasy games specifically -- no longer carry the mainstream weight they once did. The market for JRPGs hasn't grown significantly since the PS1 era, whereas other types of gameplay have exploded in popularity. Consequently, JRPGs are now even more of a niche interest than they once were -- even big-name ones like Final Fantasy. Unfortunately, this is causing a bit of a clash between the people who still see Final Fantasy as a "mainstream" series and those who see it -- I believe more accurately -- as a niche interest title.

Another thing worth considering is that "otaku games" such as those that Lightning Returns is being unfavorably compared to, make up a fairly significant market in Japan, even if they're widely derided outside of their native territory. Hyperdimension Neptunia -- a series that, in the West, hasn't broken the 55 mark on Metacritic across three different games -- has proven successful enough to spawn a spinoff anime in Japan; meanwhile, companies like Gust, Idea Factory, Compile Heart and Nippon Ichi specialize in this sort of game and manage to remain not just afloat but comfortable.

Besides, apart from some promotional artwork and some (I believe deliberately) provocative interview answers, I remain unconvinced Lightning Returns will be as "pandering" as people are making it out to be. And even if it is, people who like that sort of thing -- who are by no means just limited to the heterosexual male demographic -- are a proven market for this type of game.

Whether or not Lightning Returns is any good or just fanservicey nonsense is something we won't know for sure until the game itself arrives. FFX-2 proved that you shouldn't judge by appearances, for all the reasons Jeremy outlined above, and frankly from everything I've heard so far, Lightning Returns, too, is shaping up to be a very, very cool game. Alongside that, we also have the newly-rebooted Final Fantasy XIV MMO, which is looking marvellous.

So is Final Fantasy dead? No. Is it hurting? No, I don't believe it is. I simply think Square Enix is accepting the fact that by its very nature, Final Fantasy is a niche series, and as such it's realigning its efforts to focus on a smaller, narrower audience. I don't think that's a bad thing at all, but those still working under the assumption that Final Fantasy is a series for "everyone" may be left wondering what happened.

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Comments 38

  • Avatar for AxiomVerge #1 AxiomVerge 4 years ago
    In some regards I think their mandate to make each FF different in some drastic way has hurt the series. They don't exploit the facets that work well since they gut much of the engine with each game, while at the same time losing a portion of the loyal player base who fell in love with those facets.
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  • Avatar for pjedavison #2 pjedavison 4 years ago
    @AxiomVerge Difficult for them to win, isn't it? Gut the engine and rewrite the core game concepts with each installment and, as you say, it could well hurt the series. Make them too similar, and people will complain that they're, well, too similar. :)
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  • Avatar for MHWilliams #3 MHWilliams 4 years ago
    @pjedavison X-2 gave them the "out" though. If it works, sequel/spinoff it. If it doesn't move onto the next game. Like Gundam/Super Sentai/Power Rangers. The next chance is always only a few years away.
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  • Avatar for Stealth20k #4 Stealth20k 4 years ago
    Its not dead yet but the bad decision making has increased
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  • Avatar for pjedavison #5 pjedavison 4 years ago
    @MHWilliams That's true. It's interesting that they've run with FFXIII for so long when the reaction was so mixed, though. That said, each XIII game is noticeably distinct from the previous.

    Still, by the time Lightning Returns has been and gone, I think people will be ready for something new. And, as someone said to me the other day, Toriyama can "go and, I don't know, take a vacation with Lightning or something."
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  • Avatar for Stealth20k #6 Stealth20k 4 years ago
    Final Fantasy games I liked this generation

    tactics advance 2
    crystal chronicles 2/3
    chocobo dungeon 2
    revant wings
    4 heroes of light
    crisis core
    type zero

    I dont see ALL the negativity

    all the bravest was embarrassing
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  • Avatar for Shinta #7 Shinta 4 years ago
    The Wired article was flat out embarrassing. To even ask the question is absurd. It's tabloid garbage, and I'm disappointed that USG is using this question as a headline, even if the point is to argue against some of Wired's ridiculous assertions.

    XIV: ARR looks pretty amazing. LR looks like a hell of a lot of fun too. But seriously, does anyone actually think FFXV won't be a huge deal? It's going to sell many millions, around the world.

    Open world action RPGs are pretty popular these days, and no one has seen SQEX's attempts to invest heavily in this style yet. XV will make Kohler look like a fool. It's disturbing to see how many people think that the series is actually even close to dead, after 25 years of fantastic entries.

    Just to put this into perspective, Strider isn't even dead. Let that sink in. The gaming media is the problem sometimes. Is journalism dead? Maybe we need an introspective article on that?Edited August 2013 by Shinta
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  • Avatar for ChrisOwens1980 #8 ChrisOwens1980 4 years ago
    Is Final Fantasy dead? As far as older gamers understand Final Fantasy to be, yep it's dead. What the older generation of gamers consider to be Final Fantasy probably ended with FF 9 or 10 but I would actually be curious to see what a younger gamer would think. Someone who turned 18 this year would have been born in 1995 so there is a fair chance their first Final Fantasy game would have been FF12 around the time they were 11 years old. To that age of gamer, Final Fantasy 13 and all its sequals/iterations are the standard for the series and based on the sales numbers of FF13 being the 4th best selling FF game in the whole series, they and everyone else seems to be OK with that.

    Basically, to old gamers it's dead but to younger gamers it's going strong and they are OK with that.
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  • Avatar for BitBrushStudios #9 BitBrushStudios 4 years ago
    "FFXII is one of my favorite games ever"

    It's comments like this that remind me why I followed Jeremy Parish to this site in the first place. Keep on being that bastion of good taste JP!
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  • Avatar for Feanor #10 Feanor 4 years ago
    The fact Kohler ignored FFXII altogether was a good indicator of what a weak argument he had.
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  • Avatar for Yesshua #11 Yesshua 4 years ago
    Yeah, there was a time when Final Fantasy didn't do this anime fanservice crap with female characters. Indeed, there was a time when they were renowned for being above that. But at that time Squaresoft/Square Enix was brimming with creative talent and directors who led projects off the beaten path of the anime/JRPG genres.

    But as anyone who's played a Square Enix game this gen knows, that talent is gone. The writing is wretched, game systems are thrown together regardless of their synergy with each other/the rest of the game, and production cycles have been extending ridiculously. So in lieu of creative visionaries to lead Final Fantasy games in new directions, we're now getting Final Fantasy as the most expensively produced version of silly anime cat suits with boob physics.

    Final Fantasy will continue to be a commercially viable brand because it's Final Fantasy. It will sell. But it's dead to ME until I see Final Fantasy be brave again.
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  • Avatar for Baleoce #12 Baleoce 4 years ago
    The fact it's still able to evoke such passionate discussion means it is not. It will be dead when nobody cares enough to discuss it anymore.
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  • Avatar for UnskippableCutscene #13 UnskippableCutscene 4 years ago
    That paragraph about Neptunia hits it a little too on the nose, even among it's intended audience in the US I don't know anyone who wants it so long as it's a bad game.

    I think people WANT to buy Final Fantasy, and they want to not buy bad video games. The frustration is that Final Fantasy is trying to compete with bad games that sell well in Japan and don't have much sales here to speak of. It's like watching Mercedes make a car to compete with low-quality compacts.
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  • Avatar for Kuni-Nino #14 Kuni-Nino 4 years ago
    Kohler was out of line with article. For someone who is usually so thoughtful, it was weird seeing him react so quick and so brazen over what's ostensibly a silly interview.

    The series isn't dead. The brand has been damaged for sure and Pete is on to something with his theory on diminished interests in JRPGs as a whole. The fact is, the type of game the FFs have been, aren't the games people clamor for these days. Other than Pokemon and FF, what other JRPG sells millions in the west?

    SE is doing the right thing by taking XV into a more action focused direction. The trailer at E3 got everybody talking in an E3 where two new consoles were unveiled. XV was tracking high among the show's heavy hitters which tells us that many people are still interested in the franchise. And really, if the game is gorgeous, who's going to deny a chance to play it?

    Kohler was just being a curmudgeon. I mean, he dismissed FFX, X-2, and FFXII. That shows you where he's coming from.
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  • Avatar for EuroDarlan #15 EuroDarlan 4 years ago
    I kind of lost interest in the FF series with XI: I'm not paying a monthly fee for a single game, period, and after that I was just out of the habit of paying attention to the series. I could really go for another FFIX style "re-envisioning of the classics with modern tech" game; they need to get away from this horrid generic J-pop anime style.
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  • Avatar for Neifirst #16 Neifirst 4 years ago
    I'm in the minority, but I liked FF13 and 13-2 just fine. The stories weren't great, but the battle system was a lot of fun and they were generally beautiful games. I would hate to see this series go away: I'm still waiting on a real Phantasy Star sequel 19 years later!
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  • Avatar for docexe #17 docexe 4 years ago
    It’s definitely not dead commercially, but creatively at least, it is suffering greatly. Then again, honestly, since Hironobu Sakaguchi left the franchise have looked very unfocused, although the same could be said of Square since its merge with Enix.
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  • Avatar for Silveresque-Bullet #18 Silveresque-Bullet 4 years ago
    Final Fantasy is a series in a state of flux. It may be or seem AAA from a japan perspective, but for others its lost its way and is more AA than AAA.

    Its had a great run over the years, from the FFVII years. VIII and IX were cool but along the road to success, Square let it go to their head, to the point that they have put other projects on ice. They have sank their teeth so deep into FF, and refuse to let it go. Some distance from it would do them good.

    On top of that is Square's reluctance to learn from the studios they have purchased via Eidos, and give new ideas a chance to breathe. I think that their future should be a more in action games, which take much less time to develop and if done well can gain high sales, with other extra content sold through DLC. I'm afraid Capcom's Dragon's Dogma and From's Dark Souls show where the jrpg genre is progressing and far more interesting fun gameplay, than what FF offers.

    To see FF now having to pander to cosplay/otaku fans (kind of a thing in Japan) reeks of desperation. As for asking about boob jiggle in an interview, that just shows lack of class by some in gaming press.

    No, FF is not dead but it is wounded in a bed, waiting for a phoenix down and a long much needed vacation.Edited August 2013 by Silveresque-Bullet
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  • Avatar for Synonymous #19 Synonymous 4 years ago
    I think I'm closest to Mike's position here. The focus on fanservice in Lightning Returns's marketing is troubling not only because of the exploitation factor, but because of how it speaks to how deeply TPTB don't seem to know what they're freaking doing with this game. Before, the series had aspirations, tried to innovate, kept on pushing the envelope with what games and the genre could do. Now, it seems all they can offer us are costumes.
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  • Avatar for kingaelfric #20 kingaelfric 4 years ago
    @Shinta I think you need help. You can certainly disagree with the Wired article, but denying the point it makes is akin to a toddler clamping his or her hands over his or her eyes in an attempt to make the real world disagree. "Death" is of course a relative concept. So is FF XIV: ARR. So is every new Final Fantasy. I agree with you insofar as change is not tantamount to death. But for some of the folks who loved older entries, we have every right to say the series is dead to us. Enjoy, if that's your thing. Final Fantasy is dead to me. Has been for a while. I don't expect that to mean anything to you, and it probably shouldn't. But you know what? Game sales mean nothing to me, until you are willing to admit that the great saga of Angry Birds is better than Final Fantasy. Like what you like. No problem there. Let other people have their say, and media their output.
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  • Avatar for Captain-Gonru #21 Captain-Gonru 4 years ago
    I suppose it's a question of perspective. Stealth20K listed quite a few "Final Fantasy" games that he (or she, I'm not sure which. Or that it matters, really) enjoyed, some of which I would second. But are they "proper" Final Fantasy games? ChrisOwens1980 had a good point about old FF vs. new FF. I would only ask, at what point is FF no longer really FF? Or is there such a thing? If it isn't turn-based, does it still count? I enjoyed the Crystal Chronicle games, but many of them aren't even similar to each other, much less your mainstream FF games.
    Try applying this to another franchise. What would it take for Mario to no longer be Mario? No brick breaking? Three dimensional movement? Turn-based battles with real-time, reflex-based defensive blocks and counters? Tennis?
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  • Avatar for VegaTT #22 VegaTT 4 years ago
    I'd like Sakaguchi to pull a 1997 Steve Jobs and rescue the company and franchise he created. Since Mistwalker and AQ are a great pair of developers, Square Enix could contract them to develop games.
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  • Avatar for PsychicPumpkin #23 PsychicPumpkin 4 years ago
    For me,Final Fantasy IV-IX had a certain feel to them that started to wear off in X and had completely eroded by XIII. I hope to see a return to turn based mechanics and world maps that help make the world feel bigger. Preferably a big world filled with plenty of towns and side areas.I don't expect it, but it doesn't hurt to hope.
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  • Avatar for Iliya-Moroumetz #24 Iliya-Moroumetz 4 years ago
    I think the main problem that plagues the series is the fact that people like Tetsuya Nomura, who emphasize style and presentation over substance, think that silly tricks and gimmicks will keep it afloat.

    When Nomura, and his belt fetish, goes, perhaps someone smart will take his place, but I'm not confident.
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  • Avatar for Terpiscorei #25 Terpiscorei 4 years ago
    I don't think Final Fantasy is dead, but as others have mentioned, turn-based RPGS have always been pretty niche. The fad started by FFVII faded, as fads do, and SE just kept along at the AAA level instead of reigning in production values and finding a stable, if smaller, audience to sell to. Now they're stuck kowtowing to stock speculators with unrealistic expectations of their flagship franchise, which will probably never regain mainstream acceptance again, regardless of quality. I think SE's dedication of two mainline entries into the MMO fad, and now implementing breast physics in an attempt to appeal to a particular subculture, are symptoms of this.

    Nonetheless, I remain a fan of the franchise. Along the lines of Jeremy's comment about mutability, SE's willingness to experiment with mechanics is actually something I appreciate about them, even when it's not successful. Drawing in VIII was a terrible idea! I actually love XIII's combat, but I don't like XII's MMO-style combat at all. At the same time, I can appreciate the way each game's combat is a product of its time and how each one has a distinct design viewpoint. Even if I don't like a particular FF, I've always found them to be worth playing.

    At any rate, I'm not sure Lightning Returns is going to change anyone's mind; I'm more interested in seeing how Bravely Default is received in the West. It can't come quickly enough.
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  • Avatar for benjaminlu86 #26 benjaminlu86 4 years ago
    Depending on who you ask, the Final Fantasy series has already died at least four times. It died with FFVII ("No sprites? No sale!"). It died with FFX ("HA HA HA HA HA HA HAAA"). It died with FFXI ("Online play? In my RPG??") It died with FFXIII ("It's a 20 hour corridor tutorial LOLOL"). It's probably died in countless other places as well, in someone's mind. Yet they still make them and it's still economically viable to do so. XIV, XV, and LR all look great.

    TL;DR reports of Final Fantasy's death have been greatly exaggerated.
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  • Avatar for Thusian #27 Thusian 4 years ago
    Thinking about it for a bit Final Fantasy does have one advantage in that they have the ability to jettison bad ideas through the next numbered sequel. The 13 series was a train wreck for me, but it is possible that a new team a new idea and I could be interested in Final Fantasy again. I am not a person who has written off JRPGs in general I am am playing SMT4 and EO4 right now, enjoyed Xenoblade and the list goes on. Problem I had with 13 was actually the difficulty, I got creamed by trash in grand pulse so I got frustrated combine that with the linearity (I couldn't do something else in game to get away from the frustration) and I gave up. I actually think they are trying to hard in response to what they are being told.

    Critics of JRPGs tore down turn based combat so they made the crazy battle paradigm system as a response. Sure it was different, but I never found it fun. Both Xenoblade and the Tales series have gotten around this criticism better and SMT4 just says screw it, its still turn based and adds depth elsewhere in collecting and merging demons. Bottom line yeah the bust thing is dumb, but FF has the luxury of being able to re-invent itself without a reboot.
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  • Avatar for ***** #28 ***** 4 years ago
    Ok, I understand that jiggly boobs are the butt of all the jokes, but lets be honest here, it doesn't mean that the game quality has declined in any way. Dead or Alive has focused on big breasted girls and topless guys for years, yet it is still an extremely solid fighter.

    What does worry me about final fantasy however, is its skyrocketing development costs. Last fiscal year, we all know that Hitman, and Tomb Raider sold pretty well, and must have turned a profit. Yet Square Enix as a whole still lost boatloads of money. This leads me to believe that their development costs in japan must be too high.
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  • Avatar for christopherhughes97 #29 christopherhughes97 4 years ago
    Dissidia was another great FF game this generation. I understand that Theatrhythm is the classier choice, but as somebody who is mostly overwhelmed by classic 2d fighters, having a crossover fighter in the DBZ Tenkaichi style was hugely fun. It's RPG mechanics were good too. And some of the story mode's little character vignettes were actually clever. (let's just all try to forget that All The Bravest exists...)
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  • Avatar for chaosyoshimage #30 chaosyoshimage 4 years ago
    "people who like that sort of thing -- who are by no means just limited to the heterosexual male demographic -- are a proven market for this type of game"

    As a gay male fan of cheesy fanservice and dressing up characters in ridiculous outfits, I'm glad to see this addressed.
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  • Avatar for bigdsweetz #31 bigdsweetz 4 years ago
    Ok, FFX was good. FFX-2 was horrible. FF XII was eh and then FF XIII was just downright horrible. Actually, horrible isn't the word for it. FF XIII I put in the same pile as Postal, and E.T. The game should have NEVER BEEN MADE. As far as FF XIII-2. I have to say that, if your so desperate as a company that you have to take the old school Laura Croft's breast and put them on Lightning so that you can get more sales.....go on scraping the bottom of the barrel.
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  • Avatar for alexb #32 alexb 4 years ago
    @VegaTT It would be nice, but I think there's just too much bad blood and pride for that to ever happen.
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  • Avatar for LKArtillery #33 LKArtillery 4 years ago
    I'll be honest-- the only reason I'd ever be concerned about the state of the FF series is because I love the Kingdom Hearts series, haha. I have noticed that in recent installments, the presence of Final Fantasy in KH games has been severely diminished and it's become a lot more Disney-centric.

    It's to the point where the only Square characters in the latest KH were from The World Ends With You (and no, the Moogles don't count). The games still flavor gameplay elements after FF, such as the names of magic spells, but aside from that... there's not a whole lot of FF happening in KH these days. I don't know if that's a sign or not, but it definitely has been noticeable.
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  • Avatar for Alexander-Baron #34 Alexander-Baron A year ago
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  • Avatar for Alexander-Baron #35 Alexander-Baron A year ago
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  • Avatar for Alexander-Baron #36 Alexander-Baron A year ago
    This is some thing very informative and point to point. There is no round and round in this article. Like this smplicity . This clears my old point of view. THANKS BUDDY.
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  • Avatar for Alexander-Baron #37 Alexander-Baron A year ago
    Ahh. Simple and interesting. Beautifully Plot. I like start and end of this article. I will visit again this site. Just keep Posting. read more
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  • Avatar for Alexander-Baron #38 Alexander-Baron A year ago
    This is some thing very informative and point to point. There is no round and round in this article. Like this smplicity . This clears my old point of view. THANKS BUDDY. read more
    Sign in to Reply