Jade Raymond Leaves EA

Jade Raymond Leaves EA

Raymond founded Motive Studios for EA.

Jade Raymond has left EA, the company announced today. Raymond joined EA in 2015 and founded the Montreal-based Motive Studio.

Samantha Ryan, who runs EA's mobile, Maxis, and BioWare studios will take over at Motive Studios according Venture Beat. EA says Ryan will oversee all of EA's North American developers except for Respawn and EA Sports.

EA also issued the following statement:

"With this change, Jade Raymond has decided to leave Electronic Arts. In her time with us, Jade helped to build great teams, and our projects underway at Motive and other studios continue unchanged. We're appreciative of all of her efforts, and we wish Jade all the best as she moves on to her next adventure. We are driving greater creativity into everything we do across EA Studios, and we'll look forward to sharing more in the months to come."

Raymond is best known for producing games like Assassin's Creed and Watch Dogs at Ubisoft before leaving to join EA where she formed Motive Studios. The branch recruited developers like Portal and Left 4 Dead's Kim Swift and helped work on games like Star Wars: Battlefront 2.

Motive Studios also helped work on Visceral's cancelled Star Wars game, and EA Vancouver took over the title after Visceral closed. In an interview with USgamer earlier this year, Raymond also talked a bit about the unannounced games-as-service original IP Motive Studios was working on.

[Header image provided by Venture Beat]

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Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

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