When Amazon purchased Double Helix Games, one question was rolling around in my head: who was taking over Killer Instinct for Xbox One? At the time, Amazon said that Double Helix's previous commitments would be honored, but it was unlikely that Microsoft would continue to have one of its bigger Xbox One games handled by a competitor's internal studio.
Today, we know who's taking over Killer Instinct on Xbox One. Divekick and Street Fighter 3: 3rd Strike Online Edition developer Iron Galaxy Studios will be developing Killer Instinct's content updates for the game's second season.
"This is an amazing opportunity to work on a game and a genre we are super passionate about," Iron Galaxy Studios CEO Dave Lang told Polygon. "Before we were ever talking about this, I was a fan of the game. And to get to now take it over and start with this great base, and expand it and put new stuff on top of it, everyone in the company is super pumped up, and we can't wait to show people what we're going to be doing down the road."
Double Helix's efforts will stop with the release of Fulgore and Arcade Mode on April 9.
"It's been a privilege to work with our partners at Microsoft to help bring back Killer Instinct. Throughout production, we've been inspired by players and fans to make KI the best it can be. Now, we're excited to join that community, eager to see what the talented team at Iron Galaxy turns loose for season 2," a Double Helix representative said in a statement to Polygon.
For Iron Galaxy's continuing efforts on the title, Lang said that what's already there is "amazing" and the developer merely wants to layer new content on top of that.
"This is now a title with some prestige," he said. "This is, like, probably - I think it's probably the biggest thing we've ever done, like, the most important game we've ever worked on. I feel like, as a company, we've been doing a lot of really cool work to get to this point, and I think this is our chance to shine."