King of Kong Star Billy Mitchell Accused of Lying About World-Record Donkey Kong Runs

King of Kong Star Billy Mitchell Accused of Lying About World-Record Donkey Kong Runs

An analysis of Billy Mitchell's Donkey Kong runs reveal some irregularities.

Billy Mitchell, famous for being really good at Donkey Kong and selling hot sauce, might now only really be famous for selling hot sauce. A Donkey Kong fansite has removed three of Mitchell's highest scores after determining that Mitchell was not honest about how he achieved his world record arcade runs.

Mitchell, who gained prominence after appearing the documentary film King of Kong: A Fistful of Quarters where he mainly was portrayed as kind of a jerk, is now accused by members of the Donkey Kong Twin Galaxies community as deceiving the community at best, and cheating at the very worst.

Donkey Kong high-score judge Jeremy "Xelnia" Young made the announcement of Mitchell's three record nullifications in a post after presenting what they believe to be is evidence of deception from Mitchell.

Young wrote in their post announcing the news, "I don't know Billy personally. We've never met and the only time we've been in the same place was [Kong Off 3]. I'm well aware of his importance in gaming history and culture and especially to the arcade and DKF community. I understand this will not be a popular decision. It is not my wish to fracture a community of affect anyone's personal life." However Young states, "But ultimately, I have to do what I think is right."

Young's evidence boils down to the use of MAME, or Multiple Arcade Machine Emulator. Mitchell maintains that his records were achieved by playing on the original arcade cabinets. However, as Young explains, the use of MAME comes with their own problems.

Basically, Young discovered that Mitchell used MAME based on how the emulator and original arcade hardware renders the game. MAME renders the game in chunks, whereas the arcade hardware renders the game from left-to-right, or like "vertical window blinds" according to Young.

Here are three different gifs, showcasing how each of the versions of Donkey Kong Render. In the gif below is a Donkey Kong game running on MAME 0.122-0.126 you can see the render happens in full chunks. This is a gif of the game that's been slowed down to one frame per second.

Donkey Kong render on MAME at 1fps

Below here is what a direct-feed Arcade version of Donkey Kong looks like when it renders at one frame per second. You can see the it happen in vertical halves of the screen.

Donkey Kong render captured directly on arcade at 1fps

And here is Billy Mitchell's world record 1.05 million point game, which renders in chunks, similar to the MAME version.

Billy Mitchell Donkey Kong render

But emulators like MAME are accepted in record run considerations. However, they require an official point-keeping witness, something Young claims Mitchell doesn't have in any of his world record runs.

"While many people have seen Billy play in public, there are no known independent, impartial, objective witnesses to any of the The Big 3 WR games. He has never scored over 1,000,000 in a live venue. Billy claimed the 1.047M was done in front of scores of people, but that he had no access to the inside of the how did he set up the direct feed? The 1.05 was supposedly done at an actual convention, but Billy was conveniently playing in another room. The 1.062 was done in arcade in Florida, but the only live footage from that day was staged (the Boomer board swap) and shows no evidence of a direct feed setup. Todd Rogers, of Dragster infamy, was a supposed witness to the 1.05M and 1.062M games."

Rogers, it should be noted, was embroiled in his own cheating scandal after it was revealed that his record 5.51 second run in Dragster is technically impossible.

What's more, MAME has a built in recording ability that lets players rewind, correcting any previous mistakes they might have made. They can then edit the recording together into a single recording that could look as if the player made a perfect run.

Young told VentureBeat that, "At the very least [Mitchell] misrepresented a MAME performance as an arcade performance. It's possible to achieve a good score in one attempt and it's probably impossible to prove how his MAME score was achieved. At minimum: deception. But most likely: cheating." Young also says that there are certain crowds that dislike MAME, or say that MAME scores don't count, including Billy MItchell. "So even if it was a legitimate MAME performance, it would undermine everything he has ever said about public performances and MAME itself," concluded Young.

While Mitchell's highest recorded score has been beaten since he last played, this is a serious blow to the former King of Kong. How he responds to these accusations remain unknown, but we've reached out to Mitchell for comment.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

Related articles

Street Fighter and Mortal Kombat Out of Evo Online Over Recent Allegations [Update]

As more withdraw from Evo Online, two major players won't be present.

Ubisoft CEO Promises "Profound Changes" at Company After Accounts of Systemic Abuse

Yves Guillemot says Ubisoft is "not looking for a quick fix" to its reportedly toxic culture.

Madden 21's Devs Have Heard Fan Outcry and Are "Bolstering Plans to Support Franchise"

"We see your fix Madden Franchise tweets and we understand your frustration," executive producer Seann Graddy says.

Evo President Goes On Leave as Wave of Abuse Allegations Hit Fighting Game Community [Update]

In light of the past day's events, some top players are also stepping away from Evo Online.

You may also like

What Game Would You Like to See As a TV Show?

COMMUNITY QUESTION | With the new Fallout TV show announcement, let's dream up other game adaptations.

TimeSplitters at 20: How the Cult Classic Series Laid the Groundwork for Modern Hero Shooters

For TimeSplitters's 20th anniversary this year, we talk to David Doak about creating the seminal shooter.

Scarlet Nexus's Developers Talk About Bandai Namco's Next-Gen RPG: "Action Elements are a Must"

The "brainpowered" action game isn't losing its narrative roots in the process.