In an interview with our sister site GamesIndustry.biz, Konami Europe president Masami Saso emphasized that the publisher is still committed to "high-end console games," and plans to expand beyond its recent successes with Pro Evolution Soccer and Yu-Gi-Oh to "work on projects with other globally known IPs in the near future."
Speaking with James Batchelor, Saso's comments on Konami's view towards console development, the company's successful mobile games, and plans to grow its esports profile come after a few years that have seen Konami's revenue grow while several of its franchises have gone idle.
Pointing to the success of Konami's PES and Yu-Gi-Oh titles on mobile platforms and consoles, Saso says the company sees an advantage to developing both kinds of games for a single IP: "We challenge for innovative ideas and technology within our console games and apply them to other devices, so we will continue to put effort into our console games[...] we plan to work on projects with other globally known IPs in the near future."
Saso mentions creating "new ideas and IPs to fit each age" later on in the interview, but Konami could also choose to revisit old mainstays. After Hideo Kojima's departure in 2015 and the reformation of Kojima Productions as an independent studio, Konami has only followed up the Metal Gear series once with last year's Metal Gear Survive.
The Silent Hill franchise has also gone dark since the Kojima/Konami split. Castlevania fans have only been treated to the Netflix show and re-releases of classic games of late, and while the Contra series is getting something new later this month with Contra: Rogue Corps, it looks to be a significant departure from some Contra norms.
If PES players are happy with the big licensing moves Konami is making in the soccer games space and Yu-Gi-Oh fans are d-d-dueling their hearts out, then in theory the publisher can leverage that position to make big moves with franchises old or new. Fans of Kojima have Death Stranding to look forward to, and Castlevania veteran Koji Igarashi's Bloodstained: Ritual of the Night may scratch the itch for some, but you have to wonder what Konami wants to do with its venerable IP library.