LawBreakers Publisher Writes Off Game, Says PUBG Success Helped Create Low Sales

LawBreakers Publisher Writes Off Game, Says PUBG Success Helped Create Low Sales

LawBreakers underperformed and Nexon is not having any of it.

Nexon announced that its third quarter earnings were lower-than-expected. This is mainly due to the low sales of LawBreakers, which the company published.

LawBreakers failed to reach the core audience.

"Our results in North America in the third quarter were below our outlook, mainly due to the sales from LawBreakers being below our expectations," said Nexon in its Q3 Earning Report.

One of the main reasons Nexon says caused LawBreakers to underperform? PUBG.

"LawBreakers is a unique FPS developed for core users. We had very high expectations for its launch; however, the timing of its launch turned out to be unfortunate, specifically the blockbuster PC online game PlayerUnknown's Battlegrounds came out right about the same time, making the market environment very tough for the first-person shooters in general and for LawBreakers."

PUBG is currently one of the most popular PC games on the market.

Nexon's CFO Shiro Uemura later added during a conference Q&A that of the impairment losses and extraordinary expenses Nexon suffered in Q3, "LawBreakers-related impairment loss actually accounts for the majority of that amount." Uemura added, "And also, regarding impairment loss for LawBreakers, this is everything, so we will not be accruing any other impairment loss pertaining to LawBreakers in the future."

This suggests that Nexon is writing off LawBreakers, which is never a good sign for a game.

It's hard to see a way forward for LawBreakers. Even if PUBG was directly responsible for the game's failure, the response to LawBreakers has been relatively tepid from the start. It remains to be seen if there will be an official announcement regarding LawBreakers' future from Nexon.

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Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

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