Lockpicking Mod for Kingdom Come: Deliverance Soothes Angry Players

Lockpicking Mod for Kingdom Come: Deliverance Soothes Angry Players

Twitter is still afire with the fury of failed thieves, though.

Kingdom Come: Deliverance's commitment to giving players a "realistic" medieval interpretation of 15th century Bohemia succeeds in some ways, but backfires in others. One of the key gameplay systems in Kingdom Come is lockpicking, and it seems the development team has perhaps gone a little overboard in reflecting real life difficulty. For many, lockpicking in Kingdom Come: Deliverance is just too hard!

Lockpicking is obviously very tricky in real life, and Deliverance aims to reflect a real medieval experience whenever possible. But whereas you really shouldn't go around picking at doors on this plane of existence, it's essential to progress in Deliverance. This is giving players a bit of a headache.

"This was so much easier in Skyrim."

Deliverance players are using Twitter to howl and shake their fists at the sky. The message is clear, and Warhorse Studios promises a patch is coming. In the meantime, the serfs continue to suffer. Psst, we have a lockpicking guide for Kingdom Come: Deliverance. We have a bunch of guides, actually. Combat, alchemy, horses, weapons, armor—name it, and we have it covered.

Incidentally, Warhorse posted a video tutorial when people first began complaining (as seen below). This was intended to help players master the lockpicking in the game, but it doesn't seem to have done the trick.

But players are still having trouble. Just take a look at the players airing their concerns on Twitter. Lockpicking is definitely an issue that needs to be addressed soon.

Are you having trouble with lockpicking in Kingdom Come: Deliverance? Are you playing on a PC? Mods to the rescue. Here's a mod that makes lockpicking much easier. Perform as many break-and-enters as your little peasant heart desires.

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Nadia Oxford

Staff Writer

Nadia has been writing about games for so long, only the wind and the rain (or the digital facsimiles thereof) remember her true name. She's written for Nerve, About.com, Gamepro, IGN, 1UP, PlayStation Official Magazine, and other sites and magazines that sling words about video games. She co-hosts the Axe of the Blood God podcast, where she mostly screams about Dragon Quest.

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