Yesterday I finally got a chance to play NBA 2K18 on the Switch, and for the most part I was pleasantly surprised.
But there was something just a tiny bit off about the port, and it wasn't until I got confirmation from Visual Concepts that I realized what it was: NBA 2K18 on Switch runs in 30 FPS whether docked or undocked.
I responded by sharing the news on Twitter, and the comments have been rolling in ever since:
Completely unacceptable in a sports game. https://t.co/n2qu4FzYi8— TonyPlayGames (@hallinthenavy) September 1, 2017
2k18 is 30fps on the switch??? oh hell nah! Absolute no buy for me! Major L! https://t.co/ivF24Wd6EE— objdadon (@objdadon) August 31, 2017
That is a huge difference. Damn, that is a true shame. It will greatly hurt sales, once word of this gets out.— whitewater moose (@whitewatermoose) August 31, 2017
Others were more positive.
As long as it's a stable 30 that's definitely an acceptable compromise for portability.— Andy English (@Chaltab) August 31, 2017
Still dang impressive. I couldn't be more excited for a portable game than this one.— Brian Patrick (@ChicagoFanatics) August 31, 2017
The debate has been going on in my Twitter feed all day, and fans seem thoroughly split on whether or not the drop in framerate is a deal breaker.
I have to say, though, it's pretty cool playing NBA 2K on a handheld system. And even if it doesn't match the framerate of FIFA 18 on the Switch, it definitely has it beat in terms of visuals and features.
So what do you think? Is 30fps too low for a sports game? Or are you willing to exchange 60fps for portability?
We'll get to see for ourselves how we feel when NBA 2K18 arrives on September 19. In the meantime, check out our guide to everything we know so far about NBA 2K18.