Hangar 13, the developers of Mafia 3, have laid off a "significant number of staff" this week.
2K confirmed the news to several outlets yesterday. "2K can confirm that there have been staff reductions at Hangar 13 in order to ensure that the studio's resources are properly aligned with its long-term development plans," said the company via email. "These reductions will not influence 2K's ability to create and deliver its products that are currently in development. We never take these matters lightly, and are working with the affected employees to support them and explore potential opportunities throughout our organization."
The number of employees laid off has not been specified, though Kotaku, which originally reported the story, suggests that the number is not insignificant. At the time of Mafia 3's development, Hangar 13 counted around 150 employees.
Hangar 13's first and only game so far was Mafia 3, which first came out in October 2016 to relatively good critical reception, particularly in how the game handled the subject of race in 1960 Louisiana. However, our own review criticized the repetitive nature of the missions and poor pacing of the overall experience.
Mafia 3 went on to ship 4.5 million copies at launch, which set a record at 2K at the time. Still, Take-Two (which owns 2K) CEO Strauss Zelnick said that the review scores for Mafia 3 "were lower than we would have liked."
It's unclear what game Hangar 13 was working on, though rumors suggest a project was in the works.
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