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Mark Cerny Tries to Pull New Death Stranding Details From Hideo Kojima

"After you've played the game for four or five hours, all of that starts to make sense."

News by Kat Bailey, .

In one of the more intriguing moments of the night at PSX, Hideo Kojima shared a stage with legendary designer Mark Cerny to discuss Death Stranding, which confused everyone with a new trailer at last night's Game Awards.

Following a second showing of the trailer at PSX, Cerny started by teasing everyone with hints of a playable version. "After you've played the game for four or five hours, all of that starts to make sense."

Asked how Death Stranding is coming together, Kojima said that what was shown in the trailer was "all working in real-time on PlayStation 4 Pro."

Further, Kojima says, the bit with Norman swimming will be playable. Somehow.

Kojima went on to talk about his exclusive partnership with Sony, saying that the theme of Death Stranding is "connections."

If not for Andrew House, Kojima said, we wouldn't be seeing a baby doing a thumbs-up.

Kojima remains remarkably tight-lipped about his project, which he initially revealed at E3 2016. Hopefully we'll see gameplay soon.

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Comments 4

  • Avatar for Retro-Plissken #1 Retro-Plissken 4 months ago
    Theoretically speaking how much content could Kojima Productions actually completed so far?
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  • Avatar for docexe #2 docexe 4 months ago
    @Retro-Plissken Metal Gear Solid V was in production for how long? 4 or 5 years? Taking that as a basis (and assuming that Kojima was allowed a similar scale and budget for the production of Death Stranding), my guess is around 40% of the game completed.

    I think we won’t see any proper gameplay until E3 2018 at the earliest. I also don’t expect the game to be completed until 2019.
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  • Avatar for Retro-Plissken #3 Retro-Plissken 4 months ago
    @docexe That sounds accurate but didn't some of that time include the creation of the fox engine?
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  • Avatar for docexe #4 docexe 4 months ago
    @Retro-Plissken Mmmm... Fair point.
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