Marvel: Avengers Alliance Team Hit in Disney Interactive Layoffs

Marvel: Avengers Alliance Team Hit in Disney Interactive Layoffs

Disney Interactive cuts a number of jobs at its Washington state studio.

The Walt Disney Company has cut 250 employees, with many of those cuts coming from the digital media side of their operations according to a report by Variety. Half of the layoffs are related to the company's continuing move away from internal game development towards a licensing-only model.

Many of the employees affected by these layoffs worked in Disney Interactive's Bellevue, Washington studio and worked on the Marvel: Avengers Alliance browser and mobile titles. Marvel: Avengers Alliance 2 was released in March of this year and didn't find the success that Disney was looking for. Earlier this month, the company decided to shut down Marvel: Avengers Alliance and Marvel: Avengers Alliance 2, with an end-of-life date of September 30, 2016.

This follows Disney cutting the entire staff behind the Disney Infinity games. At the time, the company stated that it would write down a $147 million charge in relation to the discontinuation of the toys-to-life product. As I said then, the game development business didn't make sense for Disney, given the success of licensed games like Star Wars: Battlefront, Marvel: Contest of Champions, and Marvel: Future Fight. Disney wants games based on its properties out there, but it sees little reason to make those games in-house.

This is essentially part of the death throes of Disney's gaming division. The Washington studio joins a long line of shuttered studios, including Avalanche Software, Wideload Games, Junction Point Studios, Black Rock Studio, and Propaganda Games.

We here at USgamer hope those affected find new employment soon.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Mike Williams

Reviews Editor

M.H. Williams is new to the journalism game, but he's been a gamer since the NES first graced American shores. Third-person action-adventure games are his personal poison: Uncharted, Infamous, and Assassin's Creed just to name a few. If you see him around a convention, he's not hard to spot: Black guy, glasses, and a tie.

Related articles

Microsoft CEO Says It Will Consider Buying More Video Game Companies in the Future

Even after a big buy, Xbox could still keep growing.

Nvidia RTX 3080 Scalpers Who Used Bots Might Get Taken Down by Bots in Return

Those bids in the tens of thousands of dollars? They may be meant to oust the scalpers.

Destiny 2 Adds a Memorial Quest For a Former Developer

Bungie is honoring a coworker and friend today.

Naughty Dog Promises "Exciting Things" for the Newly Renamed Last of Us Day

"Outbreak Day" isn't a thing anymore, by the by.

You may also like

Chip's Challenge Is Free on Steam, and It's Ready to Whip Your Flabby Brain Into Shape

Help Chip be cool in one of the most addictive puzzle games ever made.

The Master Chief Collection in 2020: Passion, Tech Debt, and the Heartbeat of Halo Fandom

With today's release of Halo 3: ODST for PC, USgamer sits down with 343's Michael Fahrny to talk about the always improving (but not-yet perfect) Halo compilation.

Destiny 2's Forsaken and Shadowkeep Hit Xbox Game Pass Today

Time to catch up on Destiny 2, before Beyond Light.