Michael Condrey, of Dead Space and Call of Duty Fame, Joins 2K to Build and Lead New Studio

Michael Condrey, of Dead Space and Call of Duty Fame, Joins 2K to Build and Lead New Studio

Former Visceral Games COO and Sledgehammer Games Co-Founder is staffing up his studio for an unannounced project.

Take-Two Interactive and 2K (its publishing label) have announced that industry veteran Michael Condrey has joined the company. The former Dead Space and Call of Duty man will head up a new studio based in Silicon Valley and lead a new team working on a currently unannounced project.

Condrey has played a part in some of the industry's biggest games. At Visceral Games, where he served as COO and Director, he helped create Dead Space. After forming Sledgehammer Games with his Visceral colleague Glen Schofield, in 2009, he worked on three Call of Duty titles, including Modern Warfare 3 and Call of Duty: WW2.

Dead Space is Visceral Games' most loved creation. | EA

"At 2K, we offer our collective audience a variety of engaging and captivating entertainment experiences. We continually seek opportunities to empower and invest in the right people and ideas," says David Ismailer, President at 2K. "Michael’s unparalleled creative, production and leadership accolades are well-documented and deserved. We are greatly inspired not only by his passion but the potential for his new studio to complement our existing portfolio and development expertise. We welcome Michael to the 2K family and look forward to seeing our new Silicon Valley studio flourish in the months and years to come."

Condrey adds that "Today’s announcement represents a rare and special opportunity for developers to help build and shape a new Silicon Valley studio from the ground up." The new studio is yet to be named, but joins Visual Concepts, Firaxis Games, Hangar 13 and Cat Daddy Games as part of the 2K family.

Former partner in crime, Schofield, left Activision in December, 2018. He is currently taking his time finding his next gig.

Header Image: Michael Condrey | Take-Two/2K Games.

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Tom Orry

Audience Development Manager, Gamer Network

Tom started life on a circus in Australia before his family moved to the UK. His love of gaming started soon after, which essentially meant he bought every video game magazine available and worked numerous part-time jobs as a child in order to afford costly N64 games. He created UK site VideoGamer.com, of which he was the Editor for over a decade. He now doesn't like circuses.

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