Minecraft Dungeons Officially Delayed After Studio Goes Remote Amid Pandemic

Minecraft Dungeons Officially Delayed After Studio Goes Remote Amid Pandemic

It's been pushed back, though not by much.

The blocky dungeon crawler Minecraft Dungeons was in a precarious position last week, but now the team has a new release date set in stone. Minecraft Dungeons has been delayed a few weeks to May 26 for the Nintendo Switch, PlayStation 4, Xbox One, and PC.

Originally set for an April release date, the Dungeons team released a statement earlier this month that its workflow had been impacted, as the studio shifted to working from home due to the ongoing COVID-19 pandemic. At the time, Mojang said it would be working hard to deliver the best game possible, but that it was re-evaluating the game's timeline.

A tweet today confirmed the new release date of May 26, just a month after its expected launch. Considering the current situation and number of games that have faced similar delays due to the rapid shift to remote work for many studios, it's actually impressive that the launch only got pushed back that much.

Minecraft Dungeons is a take on Diablo-style dungeon crawling inside the block-based world of Minecraft. As Mojang's first foray into this sort of game, it seems fairly interesting. Its mix of procedural generation and drop-in, drop-out co-op might make for a pretty solid family game night.

Other games, like fellow Xbox Game Studios project Wasteland 3, have been pushed back in the wake of the coronavirus outbreak. As conventions like Gamescom 2020 are also re-examining their plans for the rest of the year, this likely isn't the last delay we'll hear about.

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Eric Van Allen

News Editor

Eric is a writer and Texan. He's a former contributor to sites including Compete, Polygon, Waypoint, and the Washington Post. He loves competitive games, live music, and travel.

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