Minecraft Earth Will Have Monetization to "Customize and Enhance the Player Experience," but No Loot Boxes

Minecraft Earth Will Have Monetization to "Customize and Enhance the Player Experience," but No Loot Boxes

The developers are trying to avoid "pain points" for incoming builders.

Minecraft Earth may be looking to be the next mobile craze of the summer, but it's specifically looking to avoid some pitfalls of the medium. In a statement to USG, a spokesperson for the game confirmed Minecraft Earth will have monetization, but will try to seek a more equitable model.

"The game will offer ways to customize and enhance the player experience through monetization while maintaining fairness," a spokesperson told USG.

The Minecraft Earth FAQ makes a specific point to say no loot boxes, but Mojang is also avoiding certain frustrations players run into with mobile-market games.

"We are avoiding pain points such as ads, loot boxes or pay-to-win mechanics to safeguard fairness," says a spokesperson.

Minecraft Earth is the new augmented reality game from Mojang announced this morning, bringing block-based survival and construction to life through phones.

Players can fight mobs, collect treasure, and build creations that can be placed on Build Plates to spring them up from the ground in life-size fashion. These builds can be made in a smaller, tabletop mode with an over-the-top view before being constructed in the real world. There doesn't seem to be any sort of PvP yet though, so no demolishing your friend's house at this point.

If you have an Android with Android 7 or iPhone on iOS 10, you can sign up for the closed beta that's launching this summer on the Minecraft Earth site. More details are to come as the beta gets closer, but it'll be interesting to see whether this stirs up a frenzy in local parks and neighborhoods like Pokemon Go did years ago. In the meantime, keep up with all we know about Minecraft Earth in our need-to-know guide.

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Eric Van Allen

News Editor

Eric is a writer and Texan. He's a former contributor to sites including Compete, Polygon, Waypoint, and the Washington Post. He loves competitive games, live music, and travel.

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