Minecraft Has Already Taught 85 Million Students How to Code

Minecraft Has Already Taught 85 Million Students How to Code

Code.org and Microsoft's partnership has paid off for millions of students.

Not only is Minecraft one of the most popular games on the planet, but the block-based building game has also been used to teach more than 85 million students basic coding concepts and computer science.

Code.org, a computer science teaching initiative partnered up with Microsoft and Minecraft back in 2015 as one of the earliest adopters of using Minecraft as a teaching tool in classrooms.

Minecraft has been a part of three different Hour of Code teaching initiatives and quickly became one of the most popular activities, no doubt because students were already familiar with the game, or if this was their first encounter with Minecraft, fell in love with its easy to pick up mechanics.

Code.org cites Minecraft's "vast virtual world" and "just enough structure in its uniform blocks and limited types" to help promote teaching of basic computer science concepts, but also algebra, chemistry, or this writer's own field, history.

One Maine elementary school teacher, Mike Harvey, uses Minecraft in his own Code.org curriculum and praises the game's "recognizable characters, elements, and event sounds" as attractive ways to get students interested in coding.

Coding has become one of the most popular extracurricular activities in schools, with many districts opting to add full-time, or mandatory coding requirements into its everyday curriculum. And while AP Computer Science programs don't need to be the ultimate goal here, getting elementary school level kids interested in coding will hopefully set them up for a future in the widely expanding coding market in the future.

For more Minecraft goodness, head on over to our Best Minecraft Mods Guides Hub. It's full of awesome mods that you can add to your game, from tough as nails survival packs to an awesome grappling hook, and beyond!

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Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

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