According to developer Codemasters, only a minority of players - somewhere around the 5 per cent mark - used the in-car first-person cockpit view of the previous GRID game. It's a shame, really, because the car interiors in GRID were lovingly rendered, looked great and gave the game a pleasing sense of realism - you don't drive a real car while strapped to the hood, after all.
That said, I've always found it considerably easier to play racing games from the full-screen first-person view rather than have two-thirds of my vision taking up by a beautifully-crafted but ultimately not altogether useful depiction of "my" hands gripping the wheel for dear life. Apparently I'm not alone in this feeling, since this lack of interest caused Codemasters to believe its efforts would probably be better spent elsewhere in developing the game. Fair enough.
However, as everyone knows, you can't please everyone, so within a matter of hours of the game coming out, resourceful modders had poked, tweaked and fiddled around with the PC version to a sufficient degree to allow a rudimentary cockpit view. The low-resolution textures inside the car made it abundantly clear that Codemasters had indeed never intended for the camera to be behind the windshield, but that hasn't stopped enthusiasts from incorporating their own, higher-resolution textures into the game.
So if it bothers you that much that GRID 2 doesn't have a cockpit view for you to live out your racer fantasies, be sure to check out this thread over on Race Department to stay up to date on the mod's progress, and download it here.