For console players, Monster Hunter: World is only a few weeks away. But PC players will be holding on until an ambiguous Fall 2018 release window to play Capcom's revamped Monster Hunter entry. After some speculation, Capcom finally revealed why the PC version of Monster Hunter: World is coming out so much later than its console counterpart.
According to an interview with GamesRadar (via PCGamer), Monster Hunter producer Ryozo Tsujimoto explained that since Monster Hunter: World is the development team's first PC game, they want the version to not suffer from any unexpected problems.
"For the main Monster Hunter game, this is our first PC title and it's something we want to make sure we get right," said Tsujimoto. "So rather than have it taking up resources during the console development and not it not being able to have our full attention on it. We want to get console out the door and then we're going to take some extra time and try and get the PC version as good as possible."
Tsujimoto says that there are extra considerations when it comes to the PC version such as servers and matchmaking, which are require a little extra work.
Capcom is clearly pinning a lot of expectations on Monster Hunter: World. Not only is the series massively popular in its native Japan, along with a dedicated following abroad, World is shaping up to be a series that could push the series into the mainstream. Capcom is heavily promoting the console release and post-launch content, which will be free for all players.
Check out our Everything We Know Guide about Monster Hunter: World for all the latest details.