Monster Hunter: World's Motion Capture is Weirdly Amazing

Monster Hunter: World's Motion Capture is Weirdly Amazing

Ever wondered how the Rajang was animated?

Capcom loves some weird live action footage. The deluxe edition of Devil May Cry 5 came loaded with live action cutscenes to replace the standard CGI footage, and now the Monster Hunter: World dev team has provided some intriguing footage.

The Japanese Monster Hunter Twitter account posted the behind the scenes video below. It gives us a look at how the introductory cutscene for the ferocious Rajang was made.

The cutscene with the Rajang is maybe one of the best monster introductions in all of Monster Hunter: World. The big monkey battles a Kirin, eats its horn, and then shoots a giant stream of lightning at the Admiral, who picks up a big rock to shield himself.

The Rajang is absolutely one of the toughest creatures to fight in Monster Hunter: World. The event quest earlier this year which challenged players to take on two of them at once in the Arena gave even the most hardened teams headaches.

I love seeing behind the scenes videos like this. It's a hilarious but also really informative look at the dev process behind capturing and animating huge monsters like the Rajang.

The Appreciation Fest, the event that rings in the birthday of Monster Hunter: World, will be returning to Capcom's huge game on January 24. There'll be plenty of new event quests to undertake as always, including the opportunity to earn yourself a massive hammer in the shape of a chicken drumstick.

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Hirun Cryer

Staff Writer

Hirun Cryer is by far the most juvenile member of USgamer. He's so juvenile, that this is his first full-time job in the industry, unlike literally every other person featured on this page. He's written for The Guardian, Paste Magazine, and Kotaku, and he likes waking up when the sun rises and roaming the nearby woods with the bears and the wolves.

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