Mr. Resetti Will Be on the Job Hunt in Animal Crossing: New Horizons

Mr. Resetti Will Be on the Job Hunt in Animal Crossing: New Horizons

Animal Crossings' angriest mole won't be tunneling through your front yard anymore.

It's a rough old economy out there. Even video game characters' livelihoods are being thrown away like so much trash. Case in point, the perpetually furious mole, Mr. Resetti, is out of a job in Animal Crossing: New Horizons. That's right. No more threats of Mr. Resetti sinking his pick-axe into your skull if you reset the game without saving your progress.

Mashable conducted an interview with New Horizons project lead Aya Kyogoku during E3 2019, where it learned Mr. Resetti is about to go on the dole. Long story short, auto-save is finally coming to Animal Crossing, which means there's simply no need for Resetti to burrow under your front yard and watch your every move.

"I think this will be a positive thing for the player, because in New Horizons you can stop playing in the middle of your game and it'll still save," Kyogoku tells Mashable. "But unfortunately because there's no necessity to reset the game or reset button on the Switch, Mr. Resetti had a hard time. He was laid off from his position."

But if you think Mr. Resetti is about to give up and commit himself to the Shady Pines Retirement Home, you've got another think coming.

"We also believe that Mr. Resetti is looking for a new job after his layoff," hints Kyogoku. "So please look forward to that."

When Mr Resetti was conceived during Animal Crossings' infancy, he was meant to serve as a firm reminder that in life, you can't just reset every time you make a mistake. I guess the message here is, you can reset life when you make a mistake. Go wild, everyone! Nintendo stuffed a dirty sock in Mr. Resetti's mouth, and we're free to play merry hell with New Horizons' space-time continuum!

Check out or Animal Crossing: New Horizons guide for everything you need to know about the game up until its March 20, 2020 release date.

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Nadia Oxford

Staff Writer

Nadia has been writing about games for so long, only the wind and the rain (or the digital facsimiles thereof) remember her true name. She's written for Nerve, About.com, Gamepro, IGN, 1UP, PlayStation Official Magazine, and other sites and magazines that sling words about video games. She co-hosts the Axe of the Blood God podcast, where she mostly screams about Dragon Quest.

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