The New Bugsnax Gameplay Trailer Is Crawling With Secrets

The New Bugsnax Gameplay Trailer Is Crawling With Secrets

Put on your tinfoil Grumpus caps now.

At this point, after seeing its reveal trailer at the PlayStation 5 unveiling and hearing the theme song a million times, everybody knows that "Bugsnax" are half-bug, half-snack creatures. What's not as well-understood is what players will do in Bugsnax, the new game from Octodad studio Young Horses. Now, thanks to a new gameplay trailer we've got a much better idea of what's going on with Snaktooth Island... to a degree.

The new trailer below premiered on today's State of Play presentation, and most of the gameplay shown off is right in line with what Philip Tibitoski of Young Horses told us in June. Bugsnax is played in first-person, casting players as a journalist who travels to the island because of a tip about the Bugsnax. With various traps, a camera, and a logbook, players will study and capture Bugsnax to help out their fellow fuzzy Grumpuses who've taken up residence on the island.

So, trapping, corralling, and taking photos of Bugsnax (Pokemon Snap-style) in order to satisfy the demands of different Grumpuses you meet seems to be the main loop of the game. Straightforward enough, right?

Yes, but also no. Not only does the trailer end with a look at a giant, winged pizza creature larger than any Bugsnak we've seen so far, but other scenes are packing eyebrow-raising details as well. A sign next to a friendly farmer Grumpus suggests he's tried to plant and cultivate Strawbbys. A bespectacled Grumpus seen later on has a bulletin board covered in papers and red yarn: there's stuff about radio waves, the "Grumpinati," and the words "not natural" next to drawings of a Bugsnak and an underground factory.

In other words, it's starting to seem more and more like deeper mysteries will play a big role in Bugsnax. We'll find out what's up for ourselves this holiday when Bugsnax launches for PS4, PS5, and PC via the Epic Games Store.

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Mathew Olson

Reporter

Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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