In the latest issue of Weekly Famitsu (translated via Gematsu), Spike Chunsoft revealed the Japanese release date for New Danganronpa V3: Everyone's New Semester of Killing. The title will be launching on PlayStation 4 and PlayStation Vita on January 12, 2017. Danganronpa V3 will cost on 7,400 yen on PlayStation 4 and 6,400 yen on PS Vita.
Spike Chunsoft detailed the Limited Edition, which will cost 13,400 yen on PlayStation 4 and 12,400 yen on PS Vita. The Limited Edition will include the game, a Danganronpa 2017 calendar, a Monokuma strap, the game's soundtrack, a PlayStation custom theme download code, and a Blu-Ray of Super Danganronpa 2.5: Nagito Komaeda and the Destroyer of the World.
The game's cast has also been revealed, albeit in translated versions from Gematsu, not their official localization names.
- Korekiyo Shinguuji – Ultimate Folklorist
- Angie Yonaga – Ultimate Art Club
- Zanbi Toujo – Ultimate Maid
- Koyoshi Ouma – Ultimate President
- Tsumugi Shiragane – Ultimate Cosplayer
- Kiibo – Ultimate Robot
- Tenshi Chabashira – Ultimate Aikido Practitioner
- Kaede Akamatsu (Protagonist) – Ultimate Pianist
- Hiroto Hyakuta – Ultimate Astronaut
- Maki Harukawa – Ultimate Nursery Teacher
- Shuuichi Saihara – Ultimate Detective
- Ryouma Hoshi – Ultimate Tennis Player
- Rantaro Amakai – Ultimate ???
- Himitsuko Yumeno – Ultimate Magician
- Gonta Gokuhara – Ultimate Entomologist
- Mito Irima – Ultimate Inventor
It's interesting to note that trying to convert those standard prices over to United States dollars doesn't work, unless Nippon Ichi Software will be charging $73 dollars for the regular edition of the game on PlayStation 4. In other, more business-related articles on this site and elsewhere, you've probably heard of the idea of "strong yen" and its effect on Japanese business. This is an example.
With a weaker yen, the conversion from Japanese to US standard pricing hurts less. In Danganronpa V3's case a straight conversion brings us to $73, but the game will likely be sold on our shores at $60, meaning the company is already losing profit simply from coming to North America. This is true of many Japanese developers and publishers trying to make money in a global economy. It's not say the Spike Chunsoft won't make profit, but they'll be making less than they will for sales within Japan.
Hopefully, we'll still get a North American release date sooner rather than later. NIS America has already expressed interest in publishing the title.