Like PlayStation Vita before it, the Nintendo Switch has benefited from the sea of independent games finding a home on the platform. Those benefits go both ways, as many developers find that their sales on Nintendo Switch are higher than on other platforms. In a recent investors call, Nintendo executives pointed to the indie wave as part of the Switch's grand success.
"During development on Nintendo Switch, creating a development environment where it would be easy to create games was one of our top priorities. One of the good things to come from this is the large number of indie games, especially in Europe and North America. We do not think of indie games as competition for the large-scale games we develop ourselves. Rather, I think these indie games are what really invigorate Nintendo Switch overall," said Nintendo Managing Executive Officer Shinya Takahashi.
Nintendo is planning on working with more indie developers over the lifetime of the Switch, pushing out what it calls "Nindies". The company has worked with Unity and Unreal Engine to ensure those engines would work with the Switch. Nintendo has also had a presence at indie-focused events like BitSummit and PAX.
"Some of the indie games already released have gone on to become million sellers worldwide. In the future, we are looking to release around 20 to 30 indie games on Nintendo Switch per week, and we definitely expect to see some great games among them," said Nintendo Executive Officer Susumu Tanaka.
"We are currently working towards reaching 1,500 software titles developed for Nintendo platforms using Unity," added Nintendo President Tatsumi Kimishima.
Basically, Nintendo is looking to make sure that there is always a mass of indie releases keeping the Nintendo eShop full. Even if Nintendo or a major third-party doesn't launch a game, there's always something for you to pick up each week. And for indies, the Switch userbase is still hungry for anything that comes out, as shown by sales numbers.