Nintendo Narrows Nintendo Switch Online Release Date a Smidge

Don't expect it immediately in the September.

News by Kat Bailey, .

We've known since January that the Nintendo Switch Online Service release date is September 2018. But now Nintendo has gone ahead and narrowed the expected time a little bit.

Nintendo's narrowed the timing to the "second half" of September today. So if you were hoping the release date would be, I don't know, September 14, then you'll be disappointed.

The narrowed release date puts the release date of Nintendo Switch Online sometime in the final two weeks of the month. As it happens, there are two notable online games coming out on Switch on September 28: Dragon Ball FighterZ and FIFA 19. That may offer a small hint of when to expect it.

Nintendo Switch Online will make online multiplayer a premium feature, with a subscription costing $19.99 for 12 months. Perks include cloud saves and a selection of NES games with online play.

The service has already proven controversial with some fans. Some have questioned whether it's worth paying $20 a year for yet another subscription service when the benefits seem relatively slight. There has also been a fair bit of consternation over the lack of a Virtual Console service like the one present on the Wii, Wii U, and 3DS.

The Switch has enjoyed good press since launch, but the Nintendo Switch Online may prove to be the first real bump in the road for the platform when it releases next month. We'll just have to see.

Stay tuned for more coverage as we get closed to launch. And go here for everything we know about the price, launch date, and more of Nintendo Switch Online.

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Comments 4

  • Avatar for Wellman2nd #1 Wellman2nd 2 months ago
    I am going to give them my twenty or so for the year up front... I just hope they don't mess this up out the gate somehow... besides what seems like a limited retro selection they are throwing up.
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  • Avatar for mobichan #2 mobichan 2 months ago
    They better step up the classic game service. Black box NES games and a couple already well-tread Mario/Zelda titles are not $20 worth of value to me. Add in the fact that it seems these titles will be rotated out for other titles (instead of simply building a larger library) and this really sounds like a bad alternative to VC.

    I just got done listening to the Retronauts where Chris Kohler basically did a postmortem on the VC service and lamented how it never really became what people expected it to be from the start. I think this is going to be more of the same.
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  • Avatar for Funny_Colour_Blue #3 Funny_Colour_Blue 2 months ago
    @mobichan which episode is this? I'd like to check it out.


    I remember listening to retronauts when VC was a THING. I'd like to hear what their thoughts are now. I always thought Virtual Console was a way for customers to buy a variety of old games on new consoles and I think Nintendo achieved that to a certain extent, the trouble they had ultimately came down to their rights distribution - like those Commandore64 games and Donkey Kong disappearing and reappearing on the service - but every digitally distributed service has that problem.

    (Netflix, why you take Fresh Prince of Bel-air away. Why?....WHY?! :'() Edited 2 times. Last edited August 2018 by Funny_Colour_Blue
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  • Avatar for mobichan #4 mobichan 2 months ago
    @Funny_Colour_Blue : Episode 79. There are earlier ones that just complain about the service while it is in progress. But this one essentially shows how Nintendo pitched a vague idea, everyone filled in the gaps and eventually were disappointed.
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