Nintendo Shares Hit Eight Year High After Monster Hunter XX Announcement

Nintendo Shares Hit Eight Year High After Monster Hunter XX Announcement

Monster Hunter is practically a portable console king-maker.

Nintendo shares soared more than five percent on Friday after Capcom made a surprise announcement that they will be bringing Monster Hunter XX to the Nintendo Switch.

Monster Hunter XX Switch

Nintendo shares closed at 33,510 yen (~$301 USD) Friday, marking a 5.48 percent increase according to market watchers at CNBC. This is the highest Nintendo stock has been since October 2008, and helped add $2.2 billion to Nintendo's market capitalization.

Monster Hunter XX (pronounced "Double Cross") is an expanded version of Monster Hunter X, or Monster Hunter Generations, which released on the 3DS. Currently there are very few details at this point about what the Switch version will add to the game, or even a release date.

Capcom previously suggested that their future commitment to the Nintendo Switch could depend on how well Ultra Street Fighter II performs, but a Monster Hunter game on the Switch is a pretty big deal. Since its series debut, Monster Hunter sold more than 35 million copies as of December 2015. The game series single-handedly pushed PSP, and later 3DS, sales in its native Japan with the release of each new Monster Hunter entry.

As a result, it's not hard to see why investors are excited to see Monster Hunter arrive on the Switch. As a portable system that occupies a similar territory as the PSP and PlayStation Vita, the Switch is one of the best positioned systems for a Monster Hunter game, which has historically thrived on portable consoles.

Capcom putting two of their most popular franchises on the Switch should be a good sign for third-party support on the Nintendo console. However both Ultra Street Fighter II and Monster Hunter XX are updates to existing titles, and its performance could still shape third-party support on the Switch for better or worse.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

Read this next

Monster Hunter World Guide - All the Essential Tips for Playing Monster Hunter World

Here's our complete guide for playing Monster Hunter World, including all the essential tips and tricks that all players should know.

Monster Hunter World Iceborne Release Date, Unlock Times, Monster List - Everything We Know

This is our guide to Monster Hunter World Iceborne, including the release date, launch times, new monster list, and more.

Monster Hunter World Great Jagras - How to Track and Kill the Great Jagras in Monster Hunter World.

Here's our guide on how to track down and slay the Great Jagras of Monster Hunter World.

Monster Hunter World: Iceborne Won't Hit Steam Until Next Year

The PC release will lag behind consoles again, though not as long this time.

Monster Hunter World: Iceborne Will Let You Chill In A Hot Spring With Your Cat Friends

Also, Glavenus and another familiar face are here to mess you up.

Monster Hunter World Grimalkyne - How to Complete the Ancient Forest Bugtrapper Palico, How to Unlock the Flashfly Cage

Here's where you can find the Grimalkyne Palico tribe within the Ancient Forest area of Monster Hunter World.

More News

Humble Monthly Is Getting a Name Change and a Higher Price Point

Humble Monthly will soon be no more, with Humble Choice taking its place.

Final Fantasy 14's Nier: Automata Raid Gets a Release Date and a Ton of New Details

Final Fantasy 14 continues to consume all things Square Enix.

Return of the Obra Dinn's Creator Reminisces on Getting Its Iconic Style Just Right

"After working on non-graphical stuff for so long, I took a moment to reflect on what I had with the visuals. It wasn’t great."