Nintendo's Jump Rope Challenge Game Leaves the eShop Tomorrow

Nintendo's Jump Rope Challenge Game Leaves the eShop Tomorrow

Get your free Switch fitness title while you still can.

Scarcity, artificial or otherwise, is something you sort of have to live with if you're a Nintendo fan. From sold-out Ring Fit Adventure stocks to making Super Mario 3D All-Stars a limited-time offer, sometimes you've gotta get your Nintendo title while the getting's good. The same is true for the free, developed-in-lockdown Switch title Jump Rope Challenge, which is leaving the eShop tomorrow.

Yep, consider this a public service announcement: after September 30, Jump Rope Challenge will go the way of Kojima's P.T., leaving Nintendo's online store but sticking around for anyone who has already downloaded it. If you've got a Switch, you don't even need to be a Switch Online subscriber to grab it for free. Hit the download button and it's yours to keep.

Made in Unity by some Nintendo developers working from their homes during the COVID-19 lockdown, the title was always intended to be a limited-time release. By simulating the action of jumping rope with two Joy-Cons, it's a fun-but-simple alternative (and, don't forget, a free one) to using Ring Fit's peripherals for some more involved exercise.

Shortly after Jump Rope Challenge's surprise launch, Nintendo even released a free update to the title that adds some fun costumes for its hopping bunny star. Want your bunny to look like Link, Samus, or even the Badge Arcade bunny? Those options exist.

Just like Ring Fit, the game also includes an option that lets players simply bend their knees and move their arms instead of jumping up and down, a nice option for people who can't pound on their floors for minutes at a time. Even if you don't plan on playing it regularly, it might be worth jumping on Jump Rope Challenge now before it's gone for good.

Thanks, Wario64.

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Mathew Olson


Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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