If you thought that No Man's Sky's unending journey toward improvement wouldn't make the leap over to new hardware, think again. Hello Games just announced yet another update for its ever-evolving space sim, and this one's a doozy: No Man's Sky will get a free next-gen upgrade for the Xbox Series X, Xbox Series S, and PS5 that adds a whole host of graphical features, technical improvements, and expanded console multiplayer.
The full details on No Man's Sky's 3.10 patch can be found at the official Hello Games website, but the upshot of everything can also be seen in a shiny new trailer. Overall, it looks like the "Next Generation" update is a very fancy coat of paint layered on top of the big changes introduced with last month's Origins update, which added gorgeous new planet and fauna variations. Origins increased the density of detail and draw distance for the "Ultra" graphics setting on PC, and that's what No Man's Sky will more or less target on the new consoles as well.
On top of looking more lush on next-gen consoles, No Man's Sky is also aiming to run at higher frame rates and larger resolutions. Hello Games is promising a "smooth 60 FPS at 4K" on Xbox Series X and PS5 along with a high quality 30 FPS mode and a high performance 60 FPS mode on Xbox Series S.
The free upgrade for PS4 and Xbox One owners also entails "seamless" save transitions. Xbox One saves will work natively on Xbox Series X or Xbox Series S, while PS4 players will need to execute a simple transfer of their data from a PS4 to PS5 from within No Man's Sky's main menu.
Other improvements on the way with 3.10 on new consoles include higher-density base building and expansion of multiplayer sessions up to 32 players. These could be the biggest changes for No Man's Sky devotees on console, as it's quite easy to imagine a PS4 or Xbox One straining while trying to keep up with a multiplayer session in a city-esque base.
On PlayStation 5, No Man's Sky will also take advantage of some unique features both new and old. Hello Games has been working to support haptic features of the DualSense controller along with the console's new 3D audio techniques, and as for PSVR, it'll continue to work in No Man's Sky thanks to the PS5's backward compatibility for PS4 headsets.
The update will be available at right launch for the new consoles, and PC players at Ultra settings will also enjoy the graphical additions and optimizations of version 3.10. The Xbox Series X and Xbox Series S launch on Nov. 10, followed by the PS5 two days later on Nov. 12.