There Isn't a Need for a Third Nintendo Switch Just Yet

There Isn't a Need for a Third Nintendo Switch Just Yet

THIS WEEK IN BUSINESS | Nintendo put a quick stop to Switch Pro speculation, Jedi: Fallen Order orders rose, and E3 2020 is totally under control and great.

It's financial earnings report season, which means there's plenty of important stuff going on buried underneath a bunch of numbers you probably don't care that much about. Fortunately, it's the job of to sift through all those numbers and pull out the most interesting nuggets for you.

Nintendo and EA provided the shiniest such nuggets this week, with the former continuing to ride hot and beat expectations, putting up huge numbers for Pokemon Sword and Shield and raising its hardware forecast after the hugely successful launch of the Switch Lite. In the meantime, EA produced similarly upbeat numbers and raised its own forecasts.

Financial season rolls on next week as Ubisoft, Activision Blizzard, and Take-Two all reveal their results and talk about their plans for the year ahead. We'll no doubt cover some of those in this space next week, but for now, here are the highlights (and lowlights) from the rest of this week's news.

QUOTE | "Regarding Nintendo Switch, we believe that it is important to continue to communicate the appeal of both Nintendo Switch systems and expand the installed base. Please note that we have no plans to launch a new Nintendo Switch model during 2020." - Nintendo president Shuntaro Furukawa offers fans the reassurance they need to buy the new Animal Crossing-themed Switch hardware knowing there won't be Switch Pro to buy a few months down the line.

QUOTE | "We are always looking and discussing with Nintendo what else we can put on the platform, and as the platform grows, our interest in adding content grows for that platform. But we're also conscious of the fact that the top-selling titles by a long shot are all Nintendo software." - EA COO and CFO Blake Jorgensen explains why the publisher has limited its Switch output to FIFA and EA Originals titles.

STAT | 8 million - Rough number of copies sold of Respawn Entertainment's Star Wars Jedi: Fallen Order, beating not only EA's estimates of 6-8 million by the end of March, but also the 7 million launch sales of its predecessor, Star Wars Battlefront 2.

STAT | 14 - The number of titles EA expects to publish in its next fiscal year, up from 7 this year.

QUOTE | "For E3 2020, we're collaborating with industry insiders and new creative partners, including the tastemakers at, to reinvigorate the show and, frankly, to shake things up. We are well down the path on the development and production of a large, super fun floor experience that celebrates gaming culture in exciting new ways." - The E3 organizers at the Entertainment Software Association want everyone to know things are well in hand for E3 2020 and what they've come up with will address everyone's complaints with the show and be absolutely fantastic.

QUOTE | "Over the next few weeks–and continuing all the way to E3–we will be revealing more details and will continue to listen and learn. In fact, if you have an idea that you’d like to see come to life at E3, please send it to, and we’ll see if we can make it happen. No idea is too large or too small; we want to hear from you." - In the same statement, the ESA begs us all to give them ideas on how to fix this mess because it doesn't seem like anybody is actually happy with what the show does and nobody has a solid idea on how to fix it to meet the varied needs of the press, publishers, gamers, influencers, platform holders, and retailers.

QUOTE | "Of course, not all 120 titles will be announced by the Stadia team, as we leave it up to the publishers to make the announcement about their IP/games, and which platforms it will appear on—just as we will do with the exclusive content coming to Stadia." - After going more than a month without new games being announced or added to Stadia, Google's best response to the people who already paid up to get access to the service is to chillax already. They'll get here when they get here, geez.

Warcraft 3 once lived off players' custom games. Warcraft 3: Reforged is content to stomp on that agency. | Blizzard

QUOTE | "Custom Games are and shall remain the sole and exclusive property of Blizzard. Without limiting the foregoing, you hereby assign to Blizzard all of your rights, title, and interest in and to all Custom Games, including but not limited to any copyrights in the content of any Custom Games." - Blizzard's licensing agreement for Warcraft 3: Reforged. Blizzard wants to make absolutely sure that the only people who will profit off Warcraft 3 user-generated content are Blizzard shareholders, and not the dedicated fans who devote their time and talent to making content that helps foster and engage the Warcraft 3 community.

QUOTE | "Those tactics allow you to increase conversion up the funnel, but then you see usually those users probably won't stay enough, won't spend as much as other users. You need that balance." - Dan Greenberg with ironSource—a company whose business includes making playable ads for mobile games—talks about the hottest trend in mobile: ads that straight-up lie about the kind of game they're selling.

QUOTE | "When creating this brand-new hotel concept, we knew that Atari would be the perfect way to give guests the 'nostalgic and retro meets modern' look and feel we were going for." - GSD Group partner Napoleon Smith III explains why his company is partnering with the entity currently wearing the corporate skin suit of Atari to make an Atari-branded hotel chain in the US.

QUOTE | "These lawsuits, if decided adversely to the game companies, pose a substantial financial risk for video game development in this state. The further possibility exists that companies based in Washington will move their base of operations to other states, which would remove thousands of jobs from the state and a currently incalculable, but materially significant, amount of tax dollars." - Legislators in the Washington House of Representatives want to change the state's gambling laws after a judge ruled that gambling with virtual currency is still gambling.

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Brendan Sinclair

Managing Editor

Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously senior news editor at CBS-owned GameSpot in the US.

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