No New WWE 2K Game This Year, Says WWE

No New WWE 2K Game This Year, Says WWE

Meanwhile, publisher 2K says it has "exciting news" for the WWE 2K franchise in store.

The COVID-19 pandemic has been rough for game developers of all sizes and across all stages of production, but those working on annual franchises may face especially tough decisions. Time lost in an already tight schedule to adjusting to remote work could be a huge hurdle to many, and some likely won't clear it. On a call to investors, the WWE announced that 2K's annual franchise would be skipping a 2020 release—there'll be no WWE 2K21.

Kotaku reports that the announcement was made by Frank Riddick, the WWE's interim chief financial officer. 2K has yet to release a statement regarding a cancellation of WWE 2K21, but it did issue a message from the official WWE 2K Twitter account promising it will share "details on the future of the WWE 2K franchise" and "some exciting news" on the morning of Monday, April 27.

Neither 2K nor the WWE have explicitly mentioned the pandemic as a reason why the two are skipping an installment this year. Regardless, the decision to do so almost certainly factors in the brutally poor response WWE 2K20 received last year.

Visual Concepts, the long-time assist studio for WWE 2K's previous chief developers Yuke's, took over WWE 2K20 after Yuke's split with 2K in August of 2019, just under three months before the game's launch. With its release in October, fans found WWE 2K20 to be a buggy, crash-prone mess. WWE2K20 suffered another round of criticism and ridicule after the discovery of a bug that prevented many features from working after the year changed from 2019 to 2020.

Earlier this month, a report emerged claiming that while 2020's standard installment in the WWE 2K series would be canceled, another licensed WWE game could appear in its stead. Justin Leeper, a former writer for WWE video games, says that while sources told him WWE 2K21 was not moving forward, 2K looks to publish "a different kind of WWE game [not developed by] Visual Concepts."

Meanwhile, the pandemic has taken a toll on WWE's other operations. The WWE has managed to secure an essential business classification from the office of Florida Governor Ron DeSantis, meaning it can continue to produce events from its Performance Center in Orlando. Just two days later, the WWE announced massive layoffs and released 22 wrestlers from their contracts. WWE's main pay-per-view event of the year, WrestleMania, had to be produced late last month with a minimal crew and no audience, leading to a bizarre show—the WWE will continue to produce its events in a similar manner moving forward.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Mathew Olson


Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

In other news

No Man's Sky Is Getting a Free, Hefty Upgrade for Next-Gen Consoles

Better visuals, higher resolutions, and bigger multiplayer sessions are coming at launch.

Ooblets Now Includes the Nullwhere, a Spooky Region Perfect for the Season

It's basically always Halloween in the Nullwhere.

Tom Nook Totes and Other Animal Crossing Goodies Come to My Nintendo

You, too, can spend your points on a Tom Nook tote.

You may also like

PlayStation Overhauls Its Phone App Ahead of PS5 Launch

The PlayStation App is getting a new look and some new features.

AMD's New 6000 Series Graphics Cards Are Putting Pressure on Nvidia

It looked like Nvidia was pulling far ahead with GPUs. Now, it might be neck-and-neck.

Apex Legends Season 7 Features a Floating City and the Battle Royale's First Vehicle

A new map and a new way to get around are coming to the Apex Games.

Halo Infinite's Creative Director Has Left the Project

Chris Lee is the second director to leave Halo Infinite's development over the last two years.