Over 10 Million Farmers Have Buried Their Hoes in Stardew Valley

Over 10 Million Farmers Have Buried Their Hoes in Stardew Valley

Turns out there's massive appeal in petting cows without having to muck out stables.

Though lots of us fancy ourselves as dedicated city folk, the enormous popularity of Stardew Valley proves few of us can truly resist the call of the farm. To date, the popular fantasy farming sim has sold over 10 million copies worldwide.

The official Stardew Valley press page recently updated with the impressive figure (via Dualshockers). Stardew Valley's developer, Eric "ConcernedApe" Barone, hasn't issued an official statement on the sales, though he might have his hands full squashing stray bugs left behind by the recent (and massive) 1.4 content patch.

Said patch offers one example why Stardew Valley managed to pass the 10 million mark since its February 2016 release: Barone keeps the game fresh with new content and features, like 2018's multiplayer update. Barone also worked with indie publisher Chucklefish to bring Stardew Valley to consoles and mobile. Stardew Valley proved to be an especially huge hit on the Switch, where it was the top downloaded game on the eShop for some time.

Stardew Valley's latest milestone isn't owed simply to its accessibility and novel content, though. It's a warm game that builds on a unique genre that started in 1996 with Harvest Moon for the SNES.Stardew Valley may not be a "real" farming sim—that's what the Farming Simulator series is for, God bless its enthusiastic fans—but if you like your cows to express their contentment via cartoon hearts, there's no better farming sim out there.

Last year, Barone took over publishing duties for Stardew Valley on all platforms save mobile. We talked to him about the challenges of being a solo developer, and what he has planned for future projects.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Nadia Oxford

Staff Writer

Nadia has been writing about games for so long, only the wind and the rain (or the digital facsimiles thereof) remember her true name. She's written for Nerve, About.com, Gamepro, IGN, 1UP, PlayStation Official Magazine, and other sites and magazines that sling words about video games. She co-hosts the Axe of the Blood God podcast, where she mostly screams about Dragon Quest.

In other news

Dicey Dungeons Had a Surprise Launch on Switch Last Night

Turns out Nintendo had another card up its sleeve. A card with, uh… with dice on it.

How Familiars.io's Creator Fit Multiplayer Monster-Taming Into a Single Tweet

Bless Twitter's Javascript embeds for letting this Pokemon-like flourish.

CD Projekt Red Is "Not Encouraging" Cyberpunk 2077 Returns, Joint-CEO Tells Investors

"We hope they'll give us a chance to improve the game on the original consoles," says Marcin Iwi?ski.

Need help?

Witcher 3: How to Start the Blood and Wine DLC and Meet Its Level Requirements

We explain how to get to Toussaint and what level you should be when you do.

Witcher 3: All the Correct Play Lines in "The Play's the Thing" Quest

We explain how to perform the Doppler's play with Priscilla, as well as whether to choose tragedy or comedy.

Pokemon Sword and Shield Mystery Gift Codes List (January 2020)

You can get free gifts in Pokemon Sword and Shield by entering certain Mystery Gift Codes. Here’s a full list of all the active codes available right now.

The Outer Worlds Shrink Ray - How to Get the Unique Shrink Ray Science Weapon

This is where you can get the Shrink Ray science weapon in The Outer Worlds, one of the unique weapons in the game.