It's a good year for mechs. Gundam just got a movie deal with Legendary (of Pacific Rim, Kong: Skull Island fame). At E3, one of Nintendo's biggest surprise announcements was of a mech game featuring developers from Armored Core and Macross creator Shōji Kawamori called Daemon X Machina. BattleTech and Into the Breach, two games revolving around mechs, both landed on our Best 12 Games of 2018 So Far list, and so on.
And the year of the mech continues with the recent announcement of Override: Mech City Brawl, a mech-infused brawler. Override has 12 mechs in total for you to pilot, alternating in styles and skills. Its most prized asset, at least in my eyes, is that it will have fully destructible cities for its 1v1 and 2v2 battles, modeled after "Tokyo, Egypt, San Francisco, and Mexico," as well as others according to its website summary. Override comes from indie developers The Balance Inc., and was originally pitched back in 2014 as a physics-based, QWOP-style game about mechs.
It has since evolved into something that still leans on parody—some of the mechs are pretty silly, like one that has a CRT TV as a head—but in action, it takes itself a touch more seriously. Override will also feature mech customization and multiple game modes, including a co-op mode that has a bit of a similarity to that very original Kickstarter pitch: with your combatant controlling part of a single mech, while you control another part.
Override: Mech City Brawl will be stomping through cities on December 4, 2018, releasing on Xbox One, PlayStation 4, and PC for $29.99. It's entering a closed beta on August 10 to 12, and you can sign up over on its website.
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