Overwatch on the Switch Targets 30 FPS in Docked and Handheld Modes

Overwatch on the Switch Targets 30 FPS in Docked and Handheld Modes

Blizzard is also "excited" about cross-play, but you shouldn't expect it any time soon.

A port of Overwatch for the Switch kicked off Nintendo's recent Direct stream with a reveal trailer focused on the big picture of what's included and when it'll come out. After the Direct stream, a Blizzard communications manager got into some specifics on how the port performs: Overwatch on Switch "runs smoothly" at 30 frames per second and outputs at 900p with the console docked, or at 720p undocked.

Nazih Fares, Blizzard's communications manager for India, the Middle East, and Africa, confirmed these frame rate and resolution stats on Twitter. While this doesn't match Overwatch's performance on PS4 and Xbox One, where the game runs at a mostly smooth 60 FPS, targeting the same frame rate for docked and undocked modes should at least level the playing field between those two camps of Switch players.

As for whether Overwatch on Switch would have the option of cross-play with other versions of the game, Fares only says that Blizzard is "excited about the potential" but points to more work being needed on Blizzard's side and the platform side. Right now, none of the versions of Overwatch support cross-play or cross-platform unlocks for cosmetics.

In another tweet, Fares confirmed that Iron Galaxy is working on the Overwatch port. Iron Galaxy previously worked on the Switch ports of Skyrim and Blizzard's Diablo 3. Digital Foundry clocked the former at a solid 30 FPS throughout, and praised the Diablo 3 port for achieving "an almost flawless" 60 FPS. Some sacrifices are to be expected in a port to a hybrid console where performance has to be balanced with battery life. We'll all have a chance to judge whether Overwatch feels at home on the Switch when it drops on October 15.

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Mathew Olson

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Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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