Blizzard Entertainment has revealed that it will be adding more control options to Overwatch on PlayStation 4 and Xbox One. Currently, console players have to deal with aim smoothing, meaning pushing the stick all the way in one direction doesn't immediately cause your hero's viewpoint to whip around. Instead, the movement begins slowly and speeds up. For higher-level players, aim smoothing makes precise aiming harder.
Console players have been asking for the option to turn off aim smoothing for months and it seems the developer has listened. In a developer post on the official forums, Blizzard revealed a few new control options for console players.
"We hear you loud and clear," said Overwatch lead engineer Tim Ford. "We're going to add two options in an upcoming patch. First, we'll add a slider for aim smoothing. It will default to the current smoothing/acceleration in the game today (full smoothing, low acceleration). As you drag it towards zero, you'll get less smoothing (higher acceleration). At zero, smoothing is disabled (instant acceleration)."
"We're also adding a new aim technique to complement Dual Zone and Exponential Ramp. The new technique is called Linear Ramp. If you use this technique along with disabled aim smoothing, you will rotate commensurate to the angle you deflect the aim stick multiplied by your sensitivity."
Console players are understandably losing their minds with joy, which is always a sign that you've done the right thing. Making it a toggleable option and adding a new aiming style gives players choices on how they want to play. And more choices is never a problem.