Panzer Dragoon Saga Creator's Ideas for a Remake: More Player Choice and a Souls-Like Online Component

Panzer Dragoon Saga Creator's Ideas for a Remake: More Player Choice and a Souls-Like Online Component

Yukio Futatsugi has some ideas about what he'd add to a Panzer Dragoon Saga remake.

This year marks the 20th anniversary of Panzer Dragoon Saga, one of the best JRPGs you won't be able to find anymore. To celebrate, The Ringer caught up with series creator Yukio Futatsugi to talk about the game decades after it first came and went like a shooting star. Futatsugi even divulged what a remake of the game could look like, though actual chances of a remake are close to zero.

Panzer Dragoon Saga didn't generate a lot of confidence for sales outside of Japan. As a result, very little quantities of copies were ordered for the North American and European region. It's why secondhand copies of the game go on sale for as high as a $1,000. To make matters worse, Sega says that the company lost the original source code for the game, making a remaster almost impossible without rebuilding the game from scratch. So redos and remakes are not something you should expect to see announced anytime soon.

That said, Futatsugi did share his ideas of what he would change if given the opportunity to remake Panzer Dragoon Saga to The Ringer. "Make it open-world and as much as possible allow the player to make their own choices," said Futatsugi. "Make a strong correlation between the characters' responses and behaviors and the player's actions, so that the characters change depending on the player's choices."

Lastly, Futatsugi revealed that if given the opportunity he would have added an online component that sounds not that much different from the online system used in From Software's Souls series of games. "I think there would be online communication. I have an image of each player's game content like a different parallel world."

Oh, and he says he'd love a chance to make Panzer Dragoon in VR.

Futatsugi's desired features for a possible remake all sound very much in-line with how he originally envisioned the game. As the full story recounts, Panzer Dragoon Saga was unique in how it eschewed typical JRPG story tropes. There was no black and white morality in Saga, rather a gray world of moral ambiguity and if given the chance Futatsugi sounds like he'd like to further explore this through direct actions from the player.

Panzer Dragoon Saga, despite its beloved cult status, faced a series of uphill battles including a transitioning console market, Sega's diminishing role in the hardware space, and high sales expectations that included targets to outsell Final Fantasy VII. A goal Saga fell well short of.

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Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

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