Original Concept for Chrono Trigger Sequel Became a Basis for Final Fantasy Dimensions II

Original Concept for Chrono Trigger Sequel Became a Basis for Final Fantasy Dimensions II

Director Takashi Tokita explains Chrono Break's influence on his recent Final Fantasy mobile game.

Chrono Break, the planned third game in the Chrono series, never made it past early development stages before getting cancelled. But fans should know that, according to Chrono Trigger director Takashi Tokita, parts of Chrono Break did find its way into a recent Final Fantasy mobile game.

In an interview with IGN, Tokita explained that "There was actually a time when I planned a new title called Chrono Break," though fans know that that game was eventually canceled. However, Tokita revealed an interesting tidbit about where his ideas for the game ultimately ended up.

Though it was canceled before accomplishing anything, the overall idea for the title was carried over to my latest game, Final Fantasy Dimensions II. Aemo's character setting and the balance between the three characters at the beginning...these were based on the original concept [for Chrono Break] but were reworked for this title.

Final Fantasy Dimensions II is a mobile Final Fantasy game that released outside of Japan back in October of this year. Before that Dimensions II was a free-to-play title available only in Japan. The Dimensions series is meant to evoke the feel of classic Final Fantasy games, which makes the retooled Chrono Break setting particularly apt.

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Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

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