PlayerUnknown Apologizes and Plans Fixing for Absurdly Detailed Female Character Model in PUBG

PlayerUnknown Apologizes and Plans Fixing for Absurdly Detailed Female Character Model in PUBG

Be gone camel toe.

PlayerUnknown's Battlegrounds (PUBG) launched its latest test server last week, complete with a shiny new login screen, new UI, and of course, a new map. With those changes came a bewildering difference though: the fact that female character models automatically had an actually rendered camel toe. (That means, a crease in the undergarments area. Yikes.)

And let me tell you, if I were dropped onto an island to shoot 99 others in pursuit of a chicken dinner, wearing underwear that are too tight would be the last thing I'd do. The internet at large ignited over the controversy; many wondered why it was changed from its previous form—that is with zero camel toe—at all. Luckily, PlayerUnknown himself, Brendan Greene, took notice of the controversy, and made a statement on Twitter regarding it being fixed.

The answer to the new addition to this weirdly detailed character model: it was an old model, plucked from an outsourced model from when Greene first began development on the game two years ago. Greene noted that the character model will soon be patched out, and apologized for any offense caused.

PUBG is officially launching on Xbox One consoles tomorrow, though it's technically playable now for those with a code. In the meantime, the game's test servers with the new Miramar map will remain up until the original PC version's official 1.0 launch on December 20th.

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Caty McCarthy

Senior Editor

Caty McCarthy is a former freelance writer whose work has appeared in Kill Screen, VICE, The AV Club, Kotaku, Polygon, and IGN. When she's not blathering into a podcast mic, reading a book, or playing a billion video games at once, she's probably watching Terrace House or something. She is currently USgamer's Senior Editor.

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