PlayerUnknown Issues a Statement Regarding PUBG's Loot System

PlayerUnknown Issues a Statement Regarding PUBG's Loot System

The Crate and Key system isn't going anywhere, but will hopefully be improved.

PlayerUnknown took to Steam to run down another monthly update for Battlegrounds, but before doing so he wanted to address the player's concerns regarding the "crate and key" system which was previously announced for the game.

"While our intention was and still is to add the full feature to the game when we move into actual release, we do need to test it prior to launch and at Early Access so that it is stable and ready to be fully introduced to our community," writes Greene.

Earlier last month, Greene announced a special Battle Royale promotion for PUBG which would allow players to pay real money for keys to open exclusive crates with rare vanity items. Proceeds from the crates would go towards the prize pool at the first PUBG Invitational in Gamescom. Players reacted with some anger to the news, which Greene addressed in his blog post.

One of PUBG's Battle Royale outfits

"I do understand your concerns about the system, but I feel testing for a sturdy economy on the Steam Marketplace is necessary at this stage and ultimately beneficial for the game," wrote Greene. So while it sounds like the "crate and key" system won't go anywhere when the game releases in full, Greene admits that the "messaging wasn't very clear."

"I extend my sincere apologies for the confusion caused. The process of communicating our intentions precisely to our fans and communities should have been done in a more careful and prudent manner. I've learned a lot, and we'll try to communicate better moving forward."

So while PUBG's full release version will probably feature the paid crate and key system in some form, Greene does say that the team is taking public reaction into consideration as to how free cosmetics will be unlocked by playing the game.

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Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

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