
PlayerUnknown's Battlegrounds Pushed Back to Q4 2017
Just a couple months past the promised release date.
In a recently published interview Brenden Greene, the creator of PlayerUnknown's Battlegrounds, told journalists that Battlegrounds would leave Steam's Early Access in "six or seven months" after its Early-Access release. That meant sometime near October. The quote was widely publicized, but it seems Greene might have spoken too soon. Today he announced that PUBG would be pushed back to Q4 2017.

"Over the past few months I have done a lot of interviews, and in many of them, I said we hoped to be out of Early Access six months after we first launched," said Greene in a statement to PC Gamer. "I've come to realize that restricting the window to a specific month could hinder us from delivering a fully featured game and/or lead to disappointment within the community if the launch deadline is not met."
"So, we have decided that we are going to push the full launch back a bit from the initial six-month timeframe, but want to assure you that we are still planning a full release before the end of Q4 2017."
Originally, Greene told our colleagues at Rock Paper Shotgun in an interview at EGX Rezzed, "It's a matter of honour, you know? We will finish the game in six months."
It should be noted taht Q4 2017 runs from October 1 through December 31, so it's still only a couple months away from Greene's original declaration. Greene says that he and his team will continue to push weekly and monthly updates until PUBG's full launch, so the popular online shooter won't be losing any steam until its full launch.
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