We recently got a good look at what's going on inside the PlayStation 5, including its pretty sizable fan. From the sounds of it, Sony's cooling options will continue to evolve as time goes on, too.
In an interview with 4Gamer (as translated on ResetEra and verified by Eurogamer), Sony VP Yasuhiro Ootori says Sony will optimize the fan control within the PS5 based on data, according to the Accelerated Processing Unit's behavior in each game.
"Various games will be released in the future, and data on the APU's behavior in each game will be collected," Ootori says. "We have a plan to optimize the fan control based on this data."
The PlayStation 5 has a pretty big fan, which is one of several different cooling options Sony showcased in its recent PS5 teardown video. In the accompanying PlayStation blog, Sony says it focused on everything from enhancing cooling capacity to decreasing fan noise, a notable issue for the PlayStation 4.
With online updates, Sony could increase or decrease fan speed on games, either making them run quieter than normal when the system's under low load or on higher settings when it needs the extra cooling. Hopefully the latter option won't increase the decibels on this console.
Though we've seen the internals on Sony's new console, including where its expansion storage will go, the company also released a new video detailing the user experience of the PlayStation 5. The home screen looks fairly standard, though a few new options like picture-in-picture screen sharing and special video guides for Activities could add more processing into the mix. It certainly seems like the PlayStation 5 could be doing a lot all at once.
The PlayStation 5 is set to hit store shelves on Nov. 12, 2020.