Half of PlayStation Classic's Library Will be 50hz PAL Versions, Plus Other Details Revealed

Half of PlayStation Classic's Library Will be 50hz PAL Versions, Plus Other Details Revealed

More details about the PlayStation Classic.

The PlayStation Classic, Sony's take on the mini-retro console craze, is out next week and we have some more details about how the system runs, how well the games are emulated, and other little details about the system.

One of the questions regarding the PlayStation Classic is how the game will handle switching between discs for PlayStation games that launched on multiple CDs. Turns out instead of just doing away with them, the PlayStation Classic will ask players to push a button at the end of a virtual disc to "change" CDs. I appreciate the little touch for realism, even though it's not necessary with emulated games.

One other detail specifically for European customers is that while half of the PlayStation Classic's library will be in NTSC format, Battle Arena Toshinden, Cool Boarders 2, Destruction Derby, Grand Theft Auto, Jumping Flash!, Oddworld: Abe's Oddysee, Resident Evil Director's Cut, Tekken 3, and Rainbow Six will be in PAL format which will have slower framerates. [Update: The North American version will also use the PAL versions of the games based on the PlayStation Blog FAQ].

Each virtual game will also come with 15 virtual memory card save slots which should be more than enough for players, though Resident Evil will probably take up most of its slots. Battle Arena Tshinden, Cool Boarders 2, Destruction Derby, Intelligent Qube, Mr Driller, Ridge Racer Type 4, Super Puzzle Fighter 2 Turbo, Tekken 3, Rainbow Six, and Twisted Metal will also support two-player local multiplayer.

We're looking forward to getting our hands on the PlayStation Classic for a more in-depth look at Sony's classic revival console. In the meantime, check out our PlayStation Classic guide for more info. The PlayStation Classic is out on December 4 and retails for $100.

Thanks, WCCFTech

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Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

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