PlayStation Puts in a Surprisingly Slight Showing to Conclude an Average Weekend of E3 Press Conferences

PlayStation Puts in a Surprisingly Slight Showing to Conclude an Average Weekend of E3 Press Conferences

Predictable announcements and lots of delays into 2018 highlight the fact that it's truly the middle of the generation.

Sony has made a habit of really killing it with their press conferences of late. Seemingly every year has featured at least one supremely awesome announcement that's been able to get everyone talking.

This year that announcement was a full Shadow of the Colossus remake: An exciting if not necessarily earth shattering revelation. Shadow of the Colossus is, of course, one of the greatest games of all time, and it's great to see it in a modern engine. But then, it's a 13-years-old game that a whole lot of people have already played. It was a good start, but Sony wasn't able to keep up the momentum this year.

The rest of Sony's press conference mostly followed along as expected. We got a good long look at Days Gone, Uncharted: Lost Legacy, and God of War--all games heavily anticipated for the Sony press conference. We were surprised by Monster Hunter finally making a proper appearance on next-gen consoles. We got the usual slew of okay looking PlayStation VR games, including a Skyrim VR port (are you prepared to spend a hundred hours in a sweaty VR helmet?). Destiny 2 and Call of Duty WWII made their obligatory appearances.

Sony's press conference fairly breezed along until Shawn Layden said he was leaving us with one final reveal, prompting everyone to basically be like, "Wait, what? It's over?"

We wrapped up with the excellent-looking Spider-Man, an admittedly QTE heavy action game that looks to follow in the footsteps of Arkham City (not a bad idea on Insomnia's part). It seemed like it would end Sony's night on a good note with a fall reveal. But then, like so many other games this weekend...


As several observers noted on Twitter, we appear to be headed for quite the busy 2018. We've already seen a large number of games get pushed into the early part of next year, including God of War, Spider-Man, Red Dead Redemption 2, and a slew of others.

The number of promising games shown at this year's event should make for an excellent Spring 2018, but it does make this year's Sony presser feel disappointingly slight.

Indeed, even Sony's usual curveballs lacked punch. There was certainly nothing on the level of the Final Fantasy VII Remake or last year's Death Stranding reveal. It was brisk, it was expected, and then it was over.

Sorry Bloodborne fans. Maybe we'll get something at GamesCom or PSX.

None of this means that this will be a bad holiday season. After all, we're getting Star Wars Battlefront 2, Destiny 2, Middle-Earth: Shadow of War, Assassin's Creed Origins, Super Mario Odyssey, and a slew of other high-profile releases. There will be plenty to keep us busy once the fall rolls around.

Not even Day's Gone's zombie bear will make 2017.

But as for right now, Sony missed an opportunity to really hit back hard at Microsoft's big Xbox One X reveal. We've got plenty of games to look forward to, but it's nowhere near the embarrassment of riches we were expecting.

It was a middling conclusion to a weekend of press conferences that felt surprisingly limp outside of Ubisoft's gangbusters showing. Lots of expected games, little in the way of surprises, and lots of delays into 2018.

Yep, it's the middle of the generation alright. Settle in: It's only going to get more predictable from here.

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Kat Bailey

Editor in Chief

Kat Bailey is a former freelance writer and contributor to publications including 1UP, IGN, GameSpot, GamesRadar, and EGM. Her fondest memories as a journalist are at GamePro, where she hosted RolePlayer's Realm and had legal access to the term "Protip." She is USgamer's resident mecha enthusiast, Pokemon Master, and Minnesota Vikings nut (skol).

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