Pokemon Gold and Silver Demo ROM is Loaded With Never-Before-Seen Pokemon

Pokemon Gold and Silver Demo ROM is Loaded With Never-Before-Seen Pokemon

After 21 years in obscurity, a passel of lost Pokemon is finally getting time in the spotlight.

Pokémon Gold and Silver are 19 years old—quite a bit older than much of Pokémon's fanbase. But we only recently got an in-depth look at the beloved games' beta form thanks to a ROM dump that's brimming with unused sprites, unseen monsters, and other tidbits of information.

This elusive demo was previously only seen at Space World 1997. Its legacy survived thanks to blurry game magazine scans and bits of VHS footage. Now you can study an early sprite sheet, learn the early names of Pokémon introduced through Gold and Silver, and take a gander at the games' initial map. Interestingly, the map seems to spread across the entirety of "Japan," not simply the Johto region. Kanto is in the game—squished into a town—and is mostly non-functional, though Resetera member "The Shadow Knight" did a little fenagling to explore at least part of it.

Pokemon Gold and Silver initially went far beyond Johto.

The Space World demo for Gold and Silver was playable two years before the games launched in Japan, but it's very interesting to see how much was changed and cut in the Pokémon roster alone. We get to see a fiery bear-like starter who was eventually replaced by Cyndaquil, as well as baby versions of Growlithe and Meowth. We even see cut Pokémon who were given life much later down the line; the demo's cut Water-type starter is a seal who might be the basis for Pokémon Sun and Moon's Popplio.

Pokémon history enthusiasts are already translating the demo ROM, and published a spreadsheet with more information about the project. It's been an exciting time for Pokémon overall thanks to a slew of recent announcements that paint a picture of what we can expect for Pokémon Generation 8 on the Switch.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Nadia Oxford

Staff Writer

Nadia has been writing about games for so long, only the wind and the rain (or the digital facsimiles thereof) remember her true name. She's written for Nerve, About.com, Gamepro, IGN, 1UP, PlayStation Official Magazine, and other sites and magazines that sling words about video games. She co-hosts the Axe of the Blood God podcast, where she mostly screams about Dragon Quest.

Related articles

Stardew Valley Just Got Beaches, Fish Tanks, Swimming Ducks, and a Whole Lot More

Nearly five years on, Eric "ConcernedApe" Barone just pushed what he says is Stardew's "biggest update yet."

Alien: Isolation Is Free on Epic and Just As Good as It Was in 2014

Get the motion tracker and don't go in the vents.

Shigeru Miyamoto Expresses Confidence in the Younger Generation of Nintendo

The legendary creator says the spirit will stay alive.

You may also like

Press Start to Continue

A look back on what we tried to accomplish at USgamer, and the work still to be done.

Mat's Farewell | The Truth Has Not Vanished Into Darkness

This isn't the real ending, is it? Can't be.